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Black blue control



 
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Forthecats



Joined: 17 Dec 2010
Posts: 21

PostPosted: Tue May 29, 2012 8:00 pm    Post subject: Reply with quote

My suggestion for you to start from, a very rough draft but it should fair a little better then your original build.
3 Snapcaster Mage
2 Grave Titan
1 Wurmcoil Engine
1 Consecrated Sphinx

4 Mana Leak
4 Forbidden Alchemy
4 Think Twice
4 Tragic Slip
2 Tribute to Hunger
3 Liliana of the Veil
3 Black sun's Zenith
2 Curse of Death's Hold
2 Ratchet Bomb

4 Drowned Catacomb
4 Darkslick Shore
9 Island
5 Swamp
2 Burried Ruins
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EMA



Joined: 15 Feb 2007
Posts: 189

PostPosted: Wed May 30, 2012 6:37 am    Post subject: Reply with quote

Quote:
My suggestion for you to start from, a very rough draft but it should fair a little better then your original build.
3 Snapcaster Mage
2 Grave Titan
1 Wurmcoil Engine
1 Consecrated Sphinx

4 Mana Leak
4 Forbidden Alchemy
4 Think Twice
4 Tragic Slip
2 Tribute to Hunger
3 Liliana of the Veil
3 Black sun's Zenith
2 Curse of Death's Hold
2 Ratchet Bomb

4 Drowned Catacomb
4 Darkslick Shore
9 Island
5 Swamp
2 Burried Ruins


24 lands isn't going to cut it bud.
If you miss a land drop with this deck you can pretty much scoop, and you don't usually want to tap out for titan on turn 6 anyway, since you want to be able to play it with 2-3 mana open for spot removal/counter unless maybe vs rg or cavern of souls decks.

I recommend you this list

4 Darkslick Shores
4 Drowned Catacomb
4 Ghost Quarter
6 Swamp
7 Island
2 Curse of Death’s Hold
2 Grave Titan
3 Snapcaster Mage
3 Tragic Slip
1 Go for the Throat
2 Doom Blade
4 Mana Leak
2 Ratchet Bomb
2 Black Sun's Zenith
2 Nephalia Drownyard
1 Dissipate
4 Think Twice
3 Forbidden Alchemy
2 Tribute to Hunger
1 Blue Sun's Zenith
1 Barter in Blood

SB: 2 Bloodline Keeper
SB: 2 Negate
SB: 1 Tribute to Hunger
SB: 3 Phantasmal Image
SB: 2 Nephalia Drownyard
SB: 2 Nihil Spellbomb
SB: 1 Tamiyo, the Moon Sage
SB: 2 Wurmcoil Engine

This is the best build I could come up with. The nephalias in the sb may be unnecessary since control mirrors don't really happen that often.
The deck struggles vs zombies, humans and rg aggro, ramp got worse but it's still favorable, delver is 50/50ish so this isn't a very good place to be right now, but still, if you don't enjoy playing delver mirrors over and over again this might be the deck for you.
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Forthecats



Joined: 17 Dec 2010
Posts: 21

PostPosted: Wed May 30, 2012 12:52 pm    Post subject: Reply with quote

Thought I had 25 but that probably wasn't enough anyways Razz. EMA's Suggestions are all much better then mine. I've been in Delver land the past few month's, this was just a build I came up with to help him start from. Don't know how I forgot about Drownyard lol.
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EMA



Joined: 15 Feb 2007
Posts: 189

PostPosted: Sun Jun 03, 2012 5:17 am    Post subject: Reply with quote

Engrishskill wrote:
How is Ub not randomly losing to decks with cavern that curve-out?


Simple, it does lose Smile
Zombies and humans were bad matchups anyway.
As I said I don't think the deck is well positioned right now (one could argue that anything that isn't U/x delver isn't well positioned anyway).
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