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Mono Blue Pike


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Mr_Weebles



Joined: 22 Aug 2005
Posts: 154

PostPosted: Wed Nov 02, 2011 10:55 am    Post subject: Mono Blue Pike Reply with quote

I noticed so much of the current T2 is centered around 2 or 3 color decks and decided to toy around with some mono colored stuff. I know blue has been fairly strong in the past by itself so I threw this list together.

14 Island
4 Inkmoth Nexus
4 Ghost Quarter

4 Delver of Secrets
4 Snapcaster Mage
3 Invisible Stalker

4 Ponder
4 Gitaxian Probe
4 Think Twice
4 Mana Leak
4 Dissipate
2 Psychic Barrier
2 Dismember

3 Runechanter's Pike

SB 3 Flashfreeze (vs red/pod)
SB 3 Negate (vs control/pod)
SB 3 Sword of War and Peace (vs red)
SB 2 Spellskite (vs ?)
SB 2 Psychic Barrier (vs aggro/kessig)
SB 2 Dismember (vs aggro)

The basic idea here is to control the game and win with the Runechanter's Pike or Delver of Secrets. Being mono colored allows me to run a full set of Ghost Quarter and Inkmoth Nexus. It also makes the double blue spells easier. Both of these should help in the matchup with Kessig Ramp. Grand Architect is still up for debate as Invisible Stalker might be the better choice. Current it is running 24 instants and i don't think that can go any lower or else the win conditions weaken with it.

Any thoughts? Anyone else trying a mono build?


Last edited by Mr_Weebles on Wed Nov 02, 2011 12:14 pm; edited 1 time in total
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Darric



Joined: 17 Apr 2011
Posts: 6

PostPosted: Wed Nov 02, 2011 11:43 am    Post subject: Reply with quote

I'd say Stalker is pretty necessary when you're looking to win by connecting with equipment.
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Dr_Moo



Joined: 26 Nov 2004
Posts: 1053

PostPosted: Wed Nov 02, 2011 2:51 pm    Post subject: Reply with quote

I would want more answers to permanents than just Dismember. Disperse would probably be solid.
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GuilleGG



Joined: 24 Oct 2005
Posts: 3

PostPosted: Wed Nov 02, 2011 3:10 pm    Post subject: Reply with quote

Cards worth considering, mutagenic growth, mental misstep and gutshot maindeck. All make consistent and explosive starts.
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magicman85



Joined: 22 Aug 2009
Posts: 549

PostPosted: Wed Nov 02, 2011 7:28 pm    Post subject: Reply with quote

I would use Spellskites. They are good for stealing the Kessig pump and plus you can always use them with your equipments. However mono color decks can be decent for casual play but it won't be top tier.
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Selkie



Joined: 22 Jul 2011
Posts: 64

PostPosted: Wed Nov 02, 2011 8:03 pm    Post subject: Reply with quote

Whenever you play a mono-colored deck, you have to ask yourself: Is there a reason I'm limiting myself to one color? (Dungrove elder, for example, would be a reason to run only green)

In your list: no, there isn't

You have a solid idea, try expanding on it! See what other colors have to offer
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xJudicatorx



Joined: 27 Aug 2007
Posts: 564

PostPosted: Wed Nov 02, 2011 8:37 pm    Post subject: Reply with quote

This would be a great idea if Runechanter's Pike wasn't strictly worse than Sword of feast and Famine. As is, your deck is just a really janky CawBlade.
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Jacois



Joined: 05 Sep 2004
Posts: 1155

PostPosted: Thu Nov 03, 2011 3:50 am    Post subject: Reply with quote

Selkie wrote:
Whenever you play a mono-colored deck, you have to ask yourself: Is there a reason I'm limiting myself to one color? (Dungrove elder, for example, would be a reason to run only green)

In your list: no, there isn't

You have a solid idea, try expanding on it! See what other colors have to offer


I completely disagree. An unfettered manabase is very underrated.

My biggest problem is with the 4 Nexus and 4 Quarter. The amount it disrupts your manabase doesn't seem worth the advantage of having them, especially the Quarters. The deck looks like it's half aggro, half control, and half midrange. Pick one and roll with it imo.
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Mr_Weebles



Joined: 22 Aug 2005
Posts: 154

PostPosted: Thu Nov 03, 2011 6:42 am    Post subject: Reply with quote

Thanks for all the comments guys, I agree with most of them and will try out a hybrid. Im thinking Midnight Haunting may be a perfectly good reason to splash around.
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Mr_Weebles



Joined: 22 Aug 2005
Posts: 154

PostPosted: Thu Nov 03, 2011 7:01 am    Post subject: Reply with quote

4 Plains
6 Island
2 Moorland Haunt
4 Inkmoth Nexus
4 Glacial Fortress
4 Seachrome Coast

4 Delver of Secrets
4 Invisible Stalker
3 Spellskite

4 Midnight Haunting
4 Dissipate
4 Mana Leak
4 Think Twice
4 Ponder
2 Dismember

3 Runechanter's Pike

SB 3 Celestial Purge (vs control/red)
SB 2 Flashfreeze (vs red/pod)
SB 3 Oblivion Ring (vs control/pod)
SB 2 Dismember (vs aggro)
SB 3 Timely Reinforcements (vs red)
SB 2 Negate (vs control/pod)


Here is my splashy version I have been working on. The main advantage for adding white is I now have access to Midnight Haunting in the main deck and Oblivion Ring/Timely Reinforcements/Celestial Purge in the sideboard. I also really like having Moorland Haunt as another possibly creature late game. I now have essentially 21 creatures, all but 3 of which have some evasion for the pike. I increased the land count to adjust for the higher potential for flaws in land draws. It feels like I am missing removal main board still.

Thoughts?
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Jacois



Joined: 05 Sep 2004
Posts: 1155

PostPosted: Thu Nov 03, 2011 8:19 am    Post subject: Reply with quote

before I comment further, are even testing the list after updating it?
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Mr_Weebles



Joined: 22 Aug 2005
Posts: 154

PostPosted: Thu Nov 03, 2011 12:09 pm    Post subject: Reply with quote

Yes though my testing is limited to just what me and my friend have available. We have a WWu, Big Red, and Bant Pod we have been running it against.
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P_P4E



Joined: 31 Aug 2004
Posts: 579

PostPosted: Thu Nov 03, 2011 12:37 pm    Post subject: Reply with quote

crazy. I brewed up a list very similar to this today.

I have no stalkers or pikes, instead sword of feast or famine (strictly better than pike IMO).


im basically -3 stalker, -2 ponder -2 probe -1 psychic barrier -3 pike

+3 sword, +1 consecrated sphinx +1 batterskull +1 twisted image +1 frost breath +1 quicksilver geyser +1 dismember +2 islands (22 lands is a bit crazy. I feel awkward running 24).

Stalker might be fine as a 2 of or something, but its so weak on its own that I generally don't like it. only 14 actual cards to kill the opponent might be too few as well.
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Spyx



Joined: 31 Oct 2004
Posts: 1186

PostPosted: Fri Nov 04, 2011 3:17 am    Post subject: Reply with quote

-3 pikes +2 sofaf +1 sowap
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Engrishskill



Joined: 15 Jan 2007
Posts: 1152

PostPosted: Fri Nov 04, 2011 4:06 pm    Post subject: Reply with quote

Well, the cat's out of the bag. Bummer.

I am weary of delver because they're squishy and give-away too much information. I'd be more inclined to run a different creature altogether. Don't get me wrong; very good card. I enjoy blowing out opponents by playing things unexpectedly too much to give my opponent info about my hand every turn for a 3/2 flier.

At one mana, I can see the value for sure, but they're the kind of card that will screw you savagely for the first time ever in a feature match because salt-of-the-earth competitive players aren't going to take advantage of that free information nearly as well as a feature match opponent.

Alchemy can already give an me an enormous amount of information about my opponent's plans...delver is insult to injury.
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