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Create a card round 45


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Sprouts



Joined: 15 Feb 2006
Posts: 101

PostPosted: Sun Jun 05, 2011 4:15 pm    Post subject: Create a card round 45 Reply with quote

Hello.

Since the winner of last competition didn't create a new round, I was allowed by the previous creator to run this one.

Create a card that has a "feeling" or "mental state" theme. It can be a creature, artifact, enchantment, anything except for a planeswalker (I detest them). Ex: a card named "madness" or "Maddening visions"

Criterias include how well you matched the feeling to the card effect, how balanced the card is (I do not like overpower), as well as other general criterias for create a card competitions. I also like flavor texts, but it is not mandatory.

Good luck all, judging will happen 24 hours from now
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Sun Jun 05, 2011 4:30 pm    Post subject: Reply with quote

Anxiety UU
Enchantment - Aura *rare*

Enchant opponent
Enchanted opponents permanents come into play tapped.
"The fear of defeat is the first step to its realization."
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GreenBear



Joined: 27 Jul 2010
Posts: 898

PostPosted: Sun Jun 05, 2011 4:43 pm    Post subject: Reply with quote

Horny R

Instant common

Target creature gets +2+0 and first strike and must attack or block this turn if able.

You won't believe what he did to the body.
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AppleofEris



Joined: 20 Dec 2006
Posts: 553

PostPosted: Sun Jun 05, 2011 4:52 pm    Post subject: Reply with quote

Stoned | GU
Enchantment - Aura (Common)

Enchant Creature

Enchanted Creature cannot attack, block, or use activated abilities.

At the beginning of your upkeep, put a Red Eye token on enchanted creature. When enchanted creature has 3 or more Red Eye tokens, flip Stoned.

-----------------------------------------

Munchies
Enchantment - Aura

Enchant Creature

Enchanted Creature gets +5/+5, trample, and attacks each turn if able.

Sometimes a bag of Cheetos just will not do...


Last edited by AppleofEris on Tue Jun 07, 2011 8:49 am; edited 2 times in total
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DuCK



Joined: 04 Mar 2005
Posts: 45

PostPosted: Sun Jun 05, 2011 6:52 pm    Post subject: Reply with quote

Trippin

WUBRG

Enchantment

All lands on the battlefield are every basic land type in addition to their other type.


All cards that aren't on the battlefield, spells, and permanents are all colors.

Rare

"The snozberries taste like snozberries!"
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Rag_garn



Joined: 07 Jan 2011
Posts: 56

PostPosted: Sun Jun 05, 2011 7:14 pm    Post subject: Reply with quote

"drugs and sex..."

Paranoia
2RR
Enchant player

Whenever enchanted player draws a card you may pay X, IF you do, target player reveals the drawn card, iF the card drawn by enchanted player has the same converted mana cost as X. then enchanted player takes X damage and discards that card.

"I know you got it!"


Last edited by Rag_garn on Mon Jun 06, 2011 9:48 am; edited 1 time in total
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KnowN



Joined: 20 Jul 2005
Posts: 240

PostPosted: Sun Jun 05, 2011 9:36 pm    Post subject: Reply with quote

Raging Insomnia - 1WR
Enchantment (Rare)

Creatures you control have Haste, Vigilance, First Strike, and must attack each turn if able.

Sacrifice Raging Insomnia: Destroy all creatures you control and put a X/X Warrior creature token into play with Haste, Vigilance, and first strike. X is equal to the number of creatures put into a graveyard this turn.
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niteshade



Joined: 07 Jul 2008
Posts: 32

PostPosted: Sun Jun 05, 2011 10:09 pm    Post subject: Reply with quote

Vertigo -1GG
Enchantment - Aura (Uncommon)


Enchant player

Creatures enchanted player controls lose flying.





Sorry I didnt get a new round going, I had to leave town for work. Thank you Sprouts for keeping it going.
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testbuddy



Joined: 10 Aug 2010
Posts: 42

PostPosted: Mon Jun 06, 2011 1:45 am    Post subject: Reply with quote

Chilling Rage 1UR

Enchantment (Rare)

Whenever you draw a card, name a card and reveal the top card of your library. If you reveal the named card, Chilling Rage deals two damage to target creature or player.

Anger is a two-edged blade. I'm quite proficient at using both.


Last edited by testbuddy on Mon Jun 06, 2011 5:43 pm; edited 5 times in total
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Mon Jun 06, 2011 2:04 am    Post subject: Reply with quote

Slump 1U

Instant - Uncommon

As an additional cost to play slump, return a land you control to its owner's hand.

Target player skips his or her next untap, upkeep, and draw steps.
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Djinn
Level 2 Judge


Joined: 30 Mar 2004
Posts: 297

PostPosted: Mon Jun 06, 2011 3:54 am    Post subject: Reply with quote

Sloth - BBB
Enchantment - Rare
Skip your draw step.
Whenever you cast a spell, counter it unless you pay {2}.
Thou seest how sloth wastes the sluggish body, as water is corrupted unless it moves.

Procrastination - 2UU
Enchantment - Rare
When you cast a spell from your hand, exile it with a time counter on it. It gains Suspend 1.
You may delay, but time will not.
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Gademis



Joined: 26 Jan 2005
Posts: 110

PostPosted: Mon Jun 06, 2011 4:34 am    Post subject: Reply with quote

Dissociative identity disorder UR

Enchantment - Aura U

Enchant Creature

At the beggining of each player's upkeep that player gains control of enchanted creature. Untap it.

Enchanted creature gains haste.

"My other self insisted that we originaly belonged on the other side but then we couldnt realy know since the third personality wouldnt tell us if we had changed sides last time he was in control".
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Mon Jun 06, 2011 5:17 am    Post subject: Reply with quote

Magus of the Horror 2BB

Creature - Human Wizard (rare)

3B,T: Creatures you control gain intimidate until end of turn.

2/4

Buh!
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AppleofEris



Joined: 20 Dec 2006
Posts: 553

PostPosted: Mon Jun 06, 2011 7:52 am    Post subject: Reply with quote

Gademis wrote:
Dissociative identity disorder UR

Enchantment - Aura U

Enchant Creature

At the beggining of each player's upkeep that player gains control of enchanted creature. Untap it.

Enchanted creature gains haste.

"My other self insisted that we originaly belonged on the other side but then we couldnt realy know since the third personality wouldnt tell us if we had changed sides last time he was in control".


This is the best thing, ever.
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DuCK



Joined: 04 Mar 2005
Posts: 45

PostPosted: Mon Jun 06, 2011 8:06 am    Post subject: Reply with quote

niteshade wrote:
Vertigo -1GG
Enchantment - Aura (Uncommon)


Enchant player

Creatures enchanted player controls lose flying.





Sorry I didnt get a new round going, I had to leave town for work. Thank you Sprouts for keeping it going.



There's already a card called vertigo.
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