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Boros bushwacker a.k.a. holy fury



 
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antoine1290



Joined: 11 Aug 2009
Posts: 17

PostPosted: Tue Nov 10, 2009 10:41 pm    Post subject: Boros bushwacker a.k.a. holy fury Reply with quote

// Lands
4 [ZEN] Arid Mesa
7 [ZEN] Plains
6 [ZEN] Mountain
4 [ZEN] Teetering Peeks

// Creatures
2 [M10] Elite Vanguard
4 [ZEN] Steppe Lynx
2 [ZEN] Goblin Bushwhacker
4 [ZEN] Goblin Guide
4 [CFX] Hellspark Elemental
4 [ZEN] Kor Skyfisher
3 [ALA] Ranger of Eos

// Spells
4 [M10] Lightning Bolt
4 [ZEN] Burst Lightning
4 [CFX] Path to Exile
4 [M10] Harms'Way

// Sideboard
SB: 3 [M10] Celestial Purge
SB: 3 [ZEN] Day of Judgement
SB: 3 [ZEN] Oblivion Ring
SB: 3 [ZEN] Journey to nowhere
SB: 3 [ALA] Magma Spray


12 -1cc creature, 6 of each color. 8 -2cc creature 4 of each color. Ranger of Eos.

8 white 1cc instant, 8 red 1cc. The deck is simple and efficient.

What you guys think about my version of this deck


Last edited by antoine1290 on Wed Nov 11, 2009 8:21 am; edited 1 time in total
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JSUOversoul



Joined: 08 May 2007
Posts: 110

PostPosted: Tue Nov 10, 2009 10:52 pm    Post subject: Reply with quote

You need 4 more fetch lands. -4 basics, +4 Scalding Tarn.
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Ossy



Joined: 01 May 2009
Posts: 22

PostPosted: Wed Nov 11, 2009 12:33 am    Post subject: Reply with quote

2 Scalding Tarn, 2 Marsh Flats.
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r3wind



Joined: 24 Jul 2006
Posts: 1254

PostPosted: Wed Nov 11, 2009 1:49 am    Post subject: Reply with quote

He needs all four Bushwackers.
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NanoWar



Joined: 26 Apr 2008
Posts: 30

PostPosted: Wed Nov 11, 2009 2:46 am    Post subject: Reply with quote

Unearth Hellspark, attack, Skyfisher it. Cool.
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Sarutobi



Joined: 21 Oct 2008
Posts: 24

PostPosted: Wed Nov 11, 2009 4:02 am    Post subject: Reply with quote

NanoWar wrote:
Unearth Hellspark, attack, Skyfisher it. Cool.


I don't think it works quite like that... I'm faily sure you cant "save" an unearthed creature without an effect that wants it/puts it in exile.

Just what I remember offhand though.
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FiReBLT



Joined: 31 Dec 2004
Posts: 224

PostPosted: Wed Nov 11, 2009 5:45 am    Post subject: Reply with quote

If an unearthed creature would leave play, you rfg it instead.
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kumagmd



Joined: 15 Feb 2009
Posts: 104

PostPosted: Wed Nov 11, 2009 6:35 am    Post subject: Reply with quote

The play should be t1 steppe lynx. t2 play land, Hellspark, attack with both. T3, Skyfisher, return land, play it, unearth, attack. I LIKE IT!
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Markwerf



Joined: 20 May 2006
Posts: 44

PostPosted: Wed Nov 11, 2009 12:29 pm    Post subject: Reply with quote

uhhm kuma that doesnt work, skyfisher + unearth = 4 mana, turn 3 you have max 3 mana. Only comboish way to match hellspark and skyfisher is when you play the hellspark normally, attack while not getting it killed, and then return it. A unearthed creature can never go to a other zone then RFG.
Partly because of that and because this board wants to use a lasting board presence usually because of shenanigans like bushwacker and teetering peeks plated geopede feels a bit better then hellspark to me. A combination of them or all geopede is better imo,
also the deck definately needs 4 vanguard and 1 more land. Some classic aggro decks may work on 2 lands, this one doesn't because of landfall and ranger of eos, skyfisher makes a land stall less bad (hence his inclusion) but you still need 22 or better yet 23.
Harm's way or burst lightning are the cards to cut to make this happen, which one is a tough call. I prefer cutting burst lightning totally as I find harms way better with jund being so popular.
The sideboard is also a bit messy, why not 4x celestial purge and what is the reason for day of judgement?
Also i realize my suggestions leads you the 'netdeck' version of bushwacker more but thats just the most efficient way.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2148

PostPosted: Wed Nov 11, 2009 12:33 pm    Post subject: Reply with quote

kumagmd wrote:
The play should be t1 steppe lynx. t2 play land, Hellspark, attack with both. T3, Skyfisher, return land, play it, unearth, attack. I LIKE IT!


You wouldn't have enough mana to unearth Hellspark Elemental if you have 2 lands in play, cast Skyfisher, return a land and play it again. But Skyfisher is good yes. I like it with Knight of the White Orchid, and it is good with Bushwhacker and Ranger of Eos.
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r3wind



Joined: 24 Jul 2006
Posts: 1254

PostPosted: Wed Nov 11, 2009 6:29 pm    Post subject: Reply with quote

I think that you should hold Skyfisher until turn 4. Hellspark, attack, Skyfisher, return Hellspark. It's crazy.

The deck is all about abusing Kor Skyfisher! I wish that Whitemane Lion was still in print.

I posted my list for referance in another thread.

4 Path to Exile is really bad in the mirror. I cut it to 3 main deck. Also you should run Ajani V main deck. It gives you one more card to abuse with Kor Skyfisher and can win you the control match with Goblin Ruinblaster frome the side. Goblin Runeblaster is also nuts with Kor Skyfisher.

Kor Sanctifier is useful on the sideboard.
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