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Goblin FTW



 
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Cacth22



Joined: 28 Oct 2009
Posts: 2

PostPosted: Wed Oct 28, 2009 3:43 pm    Post subject: Goblin FTW Reply with quote

I have ran this deck against jund and all other type 2 tourment deck and it puts up a good fight winning more then half but against jund it goes 50/50 if it goes off turn 2 or not. go a head and play test or let me know what you think

Creatures
4 Goblin Chieftan
4Goblin Guide
4 Warren Instigator
4 Siege Gang Commander
2 Voracious Dragon
3 Goblin Bushwacker
1 Goblin Shortcutter

Spells
4 Lihgting Bolts
4 Burst Lighting
2 Punishing Fire
4 Dragon Fodder
4 Golbin Assualt
2 Quest for PureFlame

Land
20 Mountain


My side board is little shady help me out
2 coat of Arms
2 Eldrazi Monument
3 Goblin Ruinblasters
2 Goblin Shortcutters
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magicman85



Joined: 22 Aug 2009
Posts: 36

PostPosted: Wed Oct 28, 2009 5:11 pm    Post subject: Reply with quote

20 land seems a little low. Maybe throw in 4 fetch lands and use 22 or 23 total.
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Cacth22



Joined: 28 Oct 2009
Posts: 2

PostPosted: Wed Oct 28, 2009 5:50 pm    Post subject: Reply with quote

i have never had issue with getting land i actually have more trouble getting mana flooded
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Chachawa



Joined: 26 Oct 2009
Posts: 9

PostPosted: Wed Oct 28, 2009 11:33 pm    Post subject: Reply with quote

Hello pal!
i use Goblins too, and i play against
Naya, jund, boros and vamps in FNM, and i have good fights

Your deck is good, but i tell you
4 warren instigator doesnt work to good, use 2
4 sieg-gang commander is a little to much, use 3 or 2
cut the shortcutter and add the fourth Bushwacker, with goblins kicked they beat the shit of anyone.

cut the 4 goblin assault, it seems good, at first but then, when you go with big creatures, you send your goblins to a quick death.

use 4 ball lightings instead, its a good way to spend those 3 mana
the quest i say its to much time, you need to win at turn 6 or 5
if you dont, maybe you will have less possibilitys

use 14 mountains, 4 teetering peaks (this is really good with goblins D=!!!) and 2 terramorphic expanse (i dont have money to buy fetchlands so... it a cheap way to do the same)

Hope you try this things, and win more =)

just for a example, This is my Deck i play in Real life and MWS
i beat, Boros, jund, vamps and naya =)


// Lands
12 [M10] Mountain (2)
2 [ZEN] Teetering Peaks
2 [ALA] Savage Lands
4 [M10] Dragonskull Summit

// Creatures
2 [M10] Ball Lightning
4 [M10] Goblin Chieftain
3 [M10] Siege-Gang Commander
3 [ZEN] Goblin Bushwhacker
4 [CFX] Hellspark Elemental
2 [ZEN] Warren Instigator
4 [ZEN] Goblin Guide
2 [CFX] Voracious Dragon
4 [ALA] Goblin Deathraiders

// Spells
4 [M10] Lightning Bolt
4 [ARB] Terminate
4 [ZEN] Burst Lightning

// Sideboard
SB: 2 [M10] Ball Lightning
SB: 2 [M10] Manabarbs
SB: 3 [M10] Doom Blade
SB: 4 [ARB] Bituminous Blast
SB: 4 [ALA] Magma Spray
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AdinTheDark



Joined: 31 Mar 2009
Posts: 13

PostPosted: Thu Oct 29, 2009 8:29 am    Post subject: Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
20 [ZEN] Mountain (4)
4 [ZEN] Valakut, the Molten Pinnacle

// Creatures
4 [CNF] Voracious Dragon
4 [ZEN] Goblin Bushwhacker
4 [ZEN] Warren Instigator
4 [ZEN] Goblin Guide
4 [M10] Goblin Chieftain
4 [M10] Siege-Gang Commander

// Spells
4 [ZEN] Spire Barrage
4 [ZEN] Burst Lightning
4 [M10] Lightning Bolt

// Sideboard
SB: 1 [CNF] Banefire
SB: 2 [ZEN] Chandra Ablaze
SB: 3 [ZEN] Unstable Footing
SB: 3 [M10] Seismic Strike
SB: 3 [ALA] Magma Spray
SB: 3 [ZEN] Goblin Ruinblaster

It is fast and has alot of finishers. It works great. save burn for finsher or to remove stuff out of warrens way. turn 3 double siege commander is hard to deal with if they don't have pyro or fallout. Very Happy Those are really the only 2 cards I fear with this deck.
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Chachawa



Joined: 26 Oct 2009
Posts: 9

PostPosted: Thu Oct 29, 2009 12:52 pm    Post subject: Reply with quote

i dont like 4 sieg and 4 warren
cause, its really hard to hit with warren
terminate, magma spray,lighting bolt, path to exile , etc etc etc etc
i never hit with warren in early game, cause they save the burn for chieftains and warren, 4 voracious its to much since you only need them to kill all your goblins and finalstrike your opponent, valakut is no good with these goblins, i preffer teetering peaks
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xSNACKSx



Joined: 20 Jul 2009
Posts: 57

PostPosted: Thu Oct 29, 2009 10:36 pm    Post subject: Reply with quote

No need to run terramorphic if it's just mono red and you have no landfall. The thinning is not worth the into play tapped in a deck that has to win by turn 6.
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