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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Tue Oct 27, 2009 10:35 am Post subject: BWG Rock Landfall |
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Creatures: 23
4X Ob Nixillis, the Fallen
4x Baneslayer angel
3x Rampaging Balloths
4x Knight of the Reliquary
4x Lotus Cobra
4x Birds of Paradise
Other Spells:14
4x Harrow
4x Maelstrom Pulse
4x Path to Exile
2x Rampant Growth
Lands:24
4x Marsh flats
4x Verdant Catacombs
2x Teramorphic expanse
14x Basic Lands
Side Board; 15 (definately still testing)
3x mycloid Shepherd
3x Malakir Bloodwitch
3x White Knihgt
2x Summoning Trap
4x Vines of Vastwood
Yeah, it's an expensive deck, but I have it all. It's pretty good form what I've seen, good match against jund and boros, havn't played vamps a lot. Just looking to maybe tweak it a little. any thoughts?
Thanks.
Last edited by Sol622 on Sat Oct 31, 2009 9:32 pm; edited 2 times in total |
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kaamos
Joined: 08 Nov 2006 Posts: 145
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Posted: Tue Oct 27, 2009 12:03 pm Post subject: |
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| If it didnt have all of those powercards I would say theres too much mana ramp, but the landfall works with baloths and ob, so Im actually interested to see how it goes. |
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Deuce
Joined: 06 Oct 2007 Posts: 96
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Posted: Tue Oct 27, 2009 12:54 pm Post subject: |
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| 24 land enough with 8 fetches? What happens if Cobra gets killed? |
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HujuVanikil
Joined: 12 Sep 2009 Posts: 17
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Posted: Tue Oct 27, 2009 1:18 pm Post subject: |
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| the plan is to path his cobra in response to terminate or bolt so he can get land to play real spells |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Tue Oct 27, 2009 1:45 pm Post subject: |
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Getting a cobra bolted or bursted is a rough blow early game but thats why i run 4 birds. It makes the game harder but I have a better late game than Boros does. Terminate is just one less removal to hit one of the 11-14 rocks.
24 land is usually good, im thinking about more.
What do you guys like better? Grim discovery or rampant growth? |
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SugarShark
Joined: 22 Mar 2009 Posts: 247
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Posted: Tue Oct 27, 2009 2:08 pm Post subject: Re: Hey, I'm new to this forum, here's my BWG Rock Landfall |
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| Sol622 wrote: | | Yeah, it's an expensive deck, but I have it all |
and having it all is half the battle
mycoid shepherd in sb |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Tue Oct 27, 2009 8:46 pm Post subject: |
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Thanks, I didn't even think of the sheperd, good side-tek.
So any thought on Grim discovery vs. Rampant? Rampant pulls land from the deck early game, but grim can recycle fetch lands and grab a rock from the grave.
It's a tough call. |
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SugarShark
Joined: 22 Mar 2009 Posts: 247
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Posted: Wed Oct 28, 2009 12:03 am Post subject: |
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I was pondering the Khalni Gem
its not ramp per se but in a deck with WW BB GG it could smooth things out
and the draw back returns land to your hand so.. |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Wed Oct 28, 2009 10:26 am Post subject: |
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| Color is not an issue with this one. Fetch lands, harrow, and birds/cobra makes getting the right colors for the right rock pretty easy. |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Wed Oct 28, 2009 10:58 am Post subject: |
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| Edited to include Sb. |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Sat Oct 31, 2009 9:31 pm Post subject: |
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So here's some reports on how I played at my FNM and at Game Day today.
So I went with the above list but tweaked the SB, her's the final sb list I went with.
4x Vines of Vastwood
4x Celestial Purge
4x Vampire Nighthawk
3x Identity Crisis
Edit: Oh, and I went with Grim in the Main Board over Rampant and was very Happy
I went undefeated at my FNM last night, played 5 rounds, wrecked three Jund decks (Vines and purges game two won me almost every game)
I got third at Game Day Today here's the breakdown:
1. BWG Vs. Jund.
Won Game 1 on the play with birds 1st turn and knights.
Won Game 2 with a vines on a baneslayer
2. BWG Vs. Esper Control
Lost game 1 died to a sphinx of the steel Wind.
Won Game 2-3 With Identity Crisis and Purge
3. BWG vs. Jund
Pretty much the same as round 1.
4. BWG vs. BG Lord of Extinction.
Won games 2-3 with Knights and angels.
5. BWG vs. Janky Jund with Master of the wild hunt.
Couldn't win this match because I didn't have deathmark sb for the masters.
Made top 8
Played jund again in the top 8, wrecked it.
Then played Janky jund and lost 1-2. Ended up getting third. All in all i'm very happy with how the deck palys |
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Sol622
Joined: 27 Oct 2009 Posts: 8
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Posted: Thu Nov 05, 2009 11:08 am Post subject: |
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| Bump. Cuz im playing at FNM tomorrow and could use some last minute advice. |
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Rassil
Joined: 05 Oct 2009 Posts: 2
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Posted: Thu Nov 05, 2009 12:36 pm Post subject: |
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Were Balloths helping you a lot?
How do you manage all those removal of jund (terminates pulses and LB for cobras)? and after SB it would seem even harder thought hemo / ruinblaster / more removals
Anyway sorry i cant think off anything to add but yea vines on baneslayer rox
EDIT: I can only suggest you to go through all games you played with this deck and decide if Vines of Vastwood was helping a lot if yes - swap with something, maybe 1 more grim disc for something, i bet you were always SB 4x vines in g2
EDIT 2: Btw wouldnt Mind Sludge be better than Identity Crisis? 1 less mana and 4 any colour - why would u need to remove grave in this meta 
Last edited by Rassil on Thu Nov 05, 2009 12:53 pm; edited 2 times in total |
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kaamos
Joined: 08 Nov 2006 Posts: 145
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Posted: Thu Nov 05, 2009 12:42 pm Post subject: |
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harrow helps landfall alot, and mana if you have a cobra, im sure youve considered this...
Dunno, looks great! |
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kaamos
Joined: 08 Nov 2006 Posts: 145
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Posted: Sat Nov 07, 2009 4:23 am Post subject: |
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I still like this decklist alot, i think it'll overpower many a decks
bump |
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