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SoloRenegade
Joined: 07 Oct 2009 Posts: 29
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Posted: Mon Oct 26, 2009 12:02 am Post subject: Naya Planeswalker Control |
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Here's a Naya control list I've been toying with. concept is to simply utilize staple cheap control cards (all cascadable by bloodbraid) while building up with planes walkers to generate tokens and add to the removal till you win.
// Lands
4 [ZEN] Plains (3)
3 [M10] Sunpetal Grove
5 [ZEN] Forest (2)
3 [ZEN] Mountain (2)
4 [ALA] Jungle Shrine
2 [M10] Rootbound Crag
4 [ZEN] Arid Mesa
// Creatures
3 [M10] Baneslayer Angel
// Spells
3 [M10] Garruk Wildspeaker
4 [M10] Lightning Bolt
3 [ALA] Elspeth, Knight-Errant
4 [ZEN] Day of Judgment
4 [ALA] Naya Charm
4 [M10] Harm's Way
2 [M10] Chandra Nalaar
4 [CFX] Path to Exile
4 [ALA] Ajani Vengeant
// Sideboard
SB: 3 [ZEN] Luminarch Ascension
SB: 4 [ARB] Qasali Pridemage
SB: 4 [M10] Great Sable Stag
SB: 4 [M10] Celestial Purge
Decks new so point out the flaws. Mana curve, mana base, etc...
Last edited by SoloRenegade on Mon Oct 26, 2009 12:30 am; edited 1 time in total |
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SoloRenegade
Joined: 07 Oct 2009 Posts: 29
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Posted: Mon Oct 26, 2009 12:16 am Post subject: |
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| Tempted to make it 4 colors, but i fear the mana base |
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Aphasic
Joined: 17 Dec 2006 Posts: 21
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Posted: Mon Oct 26, 2009 12:54 am Post subject: |
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| wait... wheres the bloodbraid elf? and i tried something like this, it really is disappointing cascading past the planeswalkers that you really needed... late game there all at the bottom and it really hurts unless you have massive draw to get to them. |
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SoloRenegade
Joined: 07 Oct 2009 Posts: 29
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Posted: Mon Oct 26, 2009 1:09 am Post subject: |
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was in there but i realized, yeah it's cool to tutor removal 100%...but then the 3/2 haste body doesn't really help the deck...might as well...just put in another removal with a lower curve. I'm experimenting with a 4cc version with black for pulse and blightning. Jund charm in SB.
I realized enchants are an issue and i dont trust o-ring in this format. As well the blighting can help a lot, especially if im charming it back. Just hope the land base works (I'm worried)
in my 4cc deck i have no angels...gasp i know.
Was very tempted to sneak jace in with 5cc...but that was too much. |
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magicalmatt
Joined: 31 Aug 2004 Posts: 226
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Posted: Mon Oct 26, 2009 6:37 am Post subject: |
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| I know you're no 4c, but what about Bit Blast? |
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Markwerf
Joined: 20 May 2006 Posts: 41
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Posted: Mon Oct 26, 2009 7:13 am Post subject: |
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| harm's way?? why? |
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kumagmd
Joined: 15 Feb 2009 Posts: 53
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Posted: Mon Oct 26, 2009 7:19 am Post subject: |
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if NAYA control is what you want, you need mostly white and red control cards, with green to ramp you up, maybe? Otherwise, your control cards are all white and red. Aside from Garruk, your planeswalkers are white and red, and those said planeswalkers provide the control you need. Why not cut out green entirely, since you didn't include bloodbraid elf?
Heck, the only green cards you have are Naya charm and Garruk.
Just a suggestion, but if you want a control build with that deck, cutting green would put it into focus. |
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QuaziPance
Joined: 20 Oct 2009 Posts: 19
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Posted: Mon Oct 26, 2009 8:45 am Post subject: |
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I think the problem with this really is the green. Green doesn't control well. And garuuk seems like it is being forced a little to make it "planeswalker control". I think either drop green for boros control, or change green to blue and garuuk to jace for WUR planeswalker control. Also, this way you get more fetches, and thus more shuffling.
And I know it's annoying when you present a decklist and someone says "no really, make this deck instead". But that's how those decks become the metagame, because sometimes superior decks are really superior.
If you are going to stick with this, and still want to use bloodbraid, don't be afraid to use fetches that only get you one land. Or some other way to shuffle (although they really work best with the sphinx which leads us back to changing green to blue). |
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SoloRenegade
Joined: 07 Oct 2009 Posts: 29
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Posted: Mon Oct 26, 2009 4:21 pm Post subject: |
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Well I could either go UWR and get jace in there with some negate or I could BWR and toss in some blightnings and a few other stuff or just go WR.
I need a way to deal with some enchants and oring is not the answer in this meta. Should purge be MB? |
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ADiCiuS
Joined: 31 Aug 2004 Posts: 5
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Posted: Thu Oct 29, 2009 1:45 pm Post subject: |
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This is my list...
// Lands
4 [ALA] Jungle Shrine
4 [ALA] Savage Lands
2 [M10] Plains (4)
1 [M10] Swamp (4)
2 [ZEN] Mountain (1)
2 [ZEN] Verdant Catacombs
2 [ZEN] Arid Mesa
2 [M10] Dragonskull Summit
2 [M10] Rootbound Crag
1 [M10] Sunpetal Grove
2 [M10] Forest (3)
1 [ZEN] Plains (1)
// Creatures
4 [ALA] Woolly Thoctar
1 [ALA] Realm Razer
4 [LRW] Garruk Wildspeaker
4 [ARB] Bloodbraid Elf
3 [M10] Baneslayer Angel
3 [ARB] Putrid Leech
2 [ARB] Dauntless Escort
// Spells
4 [ALA] Ajani Vengeant
2 [ALA] Elspeth, Knight-Errant
4 [CFX] Path to Exile
3 [ARB] Maelstrom Pulse
3 [ZEN] Day of Judgment
// Sideboard
SB: 3 [CFX] Volcanic Fallout
SB: 2 [ARB] Qasali Pridemage
SB: 3 [CFX] Wall of Reverence
SB: 3 [ZEN] Luminarch Ascension
SB: 1 [M10] Earthquake
SB: 3 [M10] Celestial Purge |
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kikooo
Joined: 29 Jul 2009 Posts: 27
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Posted: Thu Oct 29, 2009 2:30 pm Post subject: |
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| One of the good things about PW control is that you blank your enemy's removal spells so it doesn't really make any sense to play Baneslayer as your only creature - it will just eat some spot removal as soon as it hits the table. |
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