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Deck names?



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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inkypoo



Joined: 18 Oct 2009
Posts: 1

PostPosted: Sun Oct 18, 2009 12:53 am    Post subject: Deck names? Reply with quote

So I've just recently returned to playing MTG with the last booster I bought being from the Onslaught set, so it's been awhile.

If anyone could please give a brief description of some of the more popular decks I've seen, and why they are named that how they work, I'd much appreciate it!

Jund

Jund Aggro

Jund Cascade

Jund Blightning

RDW

Bant

Bant Aggro

Bant Control

Zoo

Doran

WW

Sligh

Rock

ANT

and any others I've missed! I do not know the difference between aggro/control/cascade etc.

Cheers,
inkypoo
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kaamos



Joined: 08 Nov 2006
Posts: 288

PostPosted: Sun Oct 18, 2009 1:37 am    Post subject: Reply with quote

Anything Jund is Red Green Black

Jund Blightening is the top deck in standard, includes almost all the powercards in those 3 colors.

Anything Bant is Green White Red

Sligh is mono red, usually burn burn burn! (red)

I dunno the rest

Vamps= vampires (black)

Soldiers = soldiers (white)
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SniperMayer



Joined: 31 Jan 2008
Posts: 269

PostPosted: Sun Oct 18, 2009 2:13 am    Post subject: Reply with quote

Bant: UGW not GWR... It's Naya.

RDW: Red deck wins, figure it out.

Zoo is played in Legacy and Extended. Low cost powerful Creatures.

Doran is Extended and Legacy again. GWB rock with Doran.

WW: white weenie, figure out again.

Sligh is similar to zoo except it has maximum 2cc spells. Very cheap and powerful creatures. (usually legacy) It's most comonly RGW

ANT: Ad Nauseam Tendrils. Ad Nauseam+Tendrils of agony. check out a deck and figure it out. Low cost spells+ad nauseam=profit.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2150

PostPosted: Sun Oct 18, 2009 4:34 am    Post subject: Reply with quote

With Aggro you try to win as fast as possible. Control tries to stop the opponent from winning long enough to play its high-cost powerful spells.

Cascade is a mechanic that lets you play free spells.

Zoo is called so because the original deck played lions, bears, apes and other creatures you would find in... a zoo.

Doran, the Siege Tower gave name to the deck playing it. So does Blightning.

Rock is a deck containing large, efficient creatures, lots of creature removal and often discard as a form of disruption. This means that it will most likely contain green and black. Therefore Doran is also called Doran Rock.
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Russell_Nash



Joined: 05 Jan 2006
Posts: 673
Location: Burn Ward

PostPosted: Sun Oct 18, 2009 6:32 am    Post subject: Re: Deck names? Reply with quote

Jund - Any T2 BGR deck

Jund Aggro - BRG deck that play more aggresive lower costed creatures

Jund Cascade - BRG that has a cascade package (usually just Bloodbraid elf and bituminous blast

Jund Blightning - BRG that has blighting in it

*there is alot of overlap with the 4 jund deck listed above

RDW - A mono red deck that tends to play a pretty even split of lands, cheap creatures, and burn spells

Bant - WGU deck

Bant Aggro - WGU deck that plays agressive creatures

Bant Control - WGU that plays a slower more control card advantage game

Zoo - a RGW aggro deck that plays the best 1 and 2 drops in those colors along with burn to finish players off. One of the faster aggro (non combo decks) around.

*in extended 5 color zoo has become very popular because you can pretty easily access domain (control all 5 basic land types) to play tribal flames and gaea's might for full value.

Doran - GWB deck that plays Doran the siege tower

WW - White Weenie, small white creature aggro

Sligh - An aggro deck (usuually mono red) that plays an optimal curve of creatures usually:

1 : 9-13
2 : 6-8
3 : 3-5
4 : 1-3

and then rounded out with burn spells.

Rock - A mid range creature deck that fits somewhere between an aggro-control deck or midgame disruption. Usually has GB at the core. The idea is generally to run out a solid creature turn 2-4 and back it up with quality cheap hand disruption or quality creature removal. The Rock usually has some more of long term game plan too if they cant win with the first trick. In extended its usually splashed for U to play with a Gifts Ungiven package to creature a silly late game advantage.

ANT - A combo deck that plays Tendrils of Agony and Ad Nauseam. I think its mostly a 1.5 deck. I'm pretty sure its an acronym for something, I'm not sure what the N is. (i don't play any eternal formats so I'm not sure.)
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DoomBring3r



Joined: 30 Apr 2009
Posts: 436

PostPosted: Mon Oct 19, 2009 2:33 am    Post subject: Reply with quote

Also, don't forget the metabreaking deck of the format, which despite already been posted, i'll freshen up your memory:



56 Forests
4 Scute Mob


Rawr!11
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Ogle



Joined: 06 Aug 2009
Posts: 71

PostPosted: Mon Oct 19, 2009 3:52 am    Post subject: Reply with quote

DoomBring3r wrote:
Also, don't forget the metabreaking deck of the format, which despite already been posted, i'll freshen up your memory:



56 Forests
4 Scute Mob


Rawr!11


no fetchlands to find scute mob earlier?
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DoomBring3r



Joined: 30 Apr 2009
Posts: 436

PostPosted: Mon Oct 19, 2009 4:26 am    Post subject: Reply with quote

Ogle wrote:
DoomBring3r wrote:
Also, don't forget the metabreaking deck of the format, which despite already been posted, i'll freshen up your memory:


56 Forests
4 Scute Mob


Rawr!11


no fetchlands to find scute mob earlier?


Fetchlands don't find Scute Mob, Scute Mob finds Fetchlands.

And you don't even tap nor lose life, rather you win.

The game.
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