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Turning you into a mindless null...


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Tue Oct 13, 2009 5:41 am    Post subject: Reply with quote

sps62487 wrote:
angel songs or safe passage ??? that would not be a bad idea especially if someone swings big or with lots of creatures


Safe passage is maybe a good idea... for sideboard...
I have 5 spot removal and 4 mass removal. If I play against too aggro decks I put them in.
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Shaz



Joined: 14 Feb 2006
Posts: 6

PostPosted: Tue Oct 13, 2009 5:46 am    Post subject: Reply with quote

I've played the crap out of these decks and that is very rarely how it goes. Maybe if you get your perfect draw it does, but how often does that happen?

I personally don't like Tome Scour, and the crab is so-so. This is the list I've been playing recently, and its not bad, but it just straight up loses to a good RDW or the "new" Boros deck:

// Lands
4 [ALA] Arcane Sanctum
4 [ZEN] Marsh Flats
2 [M10] Drowned Catacomb
4 [M10] Glacial Fortress
4 [9E] Plains (1)
2 [ZEN] Sejiri Refuge
3 [BD] Island (3)
1 [10E] Swamp (3)

// Spells
4 [CFX] Path to Exile
4 [ZEN] Day of Judgment
4 [B] Howling Mine
4 [ZEN] Archive Trap
4 [ARB] Mind Funeral
2 [M10] Haunting Echoes
3 [SOK] Twincast
3 [DD2] Jace Beleren
4 [M10] Safe Passage / Wall of Denial (if you prefer)
4 [ALA] Angelsong / Doom Blade (or other spot removal if you prefer)


Or here's a list if you like the crab:

// Lands
4 [M10] Glacial Fortress
3 [BD] Island (3)
4 [9E] Plains (1)
4 [ZEN] Marsh Flats
1 [10E] Swamp (3)
2 [M10] Drowned Catacomb
4 [ALA] Arcane Sanctum

// Creatures
4 [ZEN] Hedron Crab

// Spells
4 [DD2] Jace Beleren
4 [9E] Howling Mine
4 [ZEN] Archive Trap
4 [ZEN] Day of Judgment
4 [M10] Safe Passage
4 [CFX] Path to Exile
4 [ALA] Angelsong
2 [M10] Haunting Echoes
4 [ARB] Mind Funeral
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Tue Oct 13, 2009 5:56 am    Post subject: Reply with quote

Shaz wrote:
I've played the crap out of these decks and that is very rarely how it goes. Maybe if you get your perfect draw it does, but how often does that happen?

I personally don't like Tome Scour, and the crab is so-so. This is the list I've been playing recently, and its not bad, but it just straight up loses to a good RDW or the "new" Boros deck.

If you only play 4 fetch is normal that you dont like the crab...
(I play 12! Mill 6 per fetch! I play fetch 2 times in each 3 turns!)

I dont like to splash black. The only black card I wanted to play is Mind Funeral and I dont know if is wort the splash...

I've also wanted to splash red for lightning bolt(removal) and double negative(sideboard maybe)...

But in the end I didnt make any splash for mana base improvement.
Do you think splashing those cards is wort a worse mana base?
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Shaz



Joined: 14 Feb 2006
Posts: 6

PostPosted: Tue Oct 13, 2009 9:01 am    Post subject: Reply with quote

I've never run into mana issues, at least not any more often than ANY deck does. I like the mind funeral alot, it is FAR better than scour, and many times haunting echoes just wins games by itself. I would say the average mind funeral hits for more than 10.

You could also take out one of the fog effects for doomblade if your meta is vamp lite.
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Fri Oct 16, 2009 5:12 am    Post subject: Reply with quote

Shaz wrote:
I've never run into mana issues, at least not any more often than ANY deck does.


But if you play a better mana mase you can have mana issues far less than any other deck...
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Tue Oct 20, 2009 5:57 pm    Post subject: Reply with quote

I changed the deck to rWU. It seems to be better.
Any comments or playtesting you want to share?
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Mon Nov 02, 2009 5:10 am    Post subject: Reply with quote

Exclamation UPDATE:
-sideboard is now complete
-commented sideboard choices
-more playtest comments
-decklist updated


Last edited by Parker2038 on Tue Nov 10, 2009 10:33 am; edited 1 time in total
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Tue Nov 10, 2009 10:32 am    Post subject: Reply with quote

Question QUESTION:
"Should I move from red to black, stay with red or remove red and play just white/blue???"
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Mind_Game



Joined: 04 Feb 2009
Posts: 96

PostPosted: Tue Nov 10, 2009 9:54 pm    Post subject: Reply with quote

Crab gives you crabs but scute mob gives you wins. Needs more scute mob to be competitive.
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Wed Nov 11, 2009 9:57 am    Post subject: Reply with quote

can someone help instead of leaving non-helping comments? please?
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xSNACKSx



Joined: 20 Jul 2009
Posts: 57

PostPosted: Wed Nov 11, 2009 11:55 am    Post subject: Reply with quote

You're only getting non-helping comments because you posted a silly ass deck. We've all played against this deck at FNM like a month ago and it sucked then and still sucks. Mill is solely a casual deck not competitive. Besides even if Mill did ever get popular everyone splashes blue and boards quest of ancient secret, tight a card that completely crushes your deck for 1 mana. Seems like a good choice.

And for anyone that plays Mill on MWS please stop. Haunting echoes = 10 minutes of labor. We all just leave and you're left with an unresolved game.
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jonproject



Joined: 22 Dec 2007
Posts: 251

PostPosted: Wed Nov 11, 2009 3:37 pm    Post subject: Reply with quote

Quote:
Crab gives you crabs but scute mob gives you wins. Needs more scute mob to be competitive.

WIN!

Quote:
You're only getting non-helping comments because you posted a silly ass deck. We've all played against this deck at FNM like a month ago and it sucked then and still sucks. Mill is solely a casual deck not competitive. Besides even if Mill did ever get popular everyone splashes blue and boards quest of ancient secret, tight a card that completely crushes your deck for 1 mana. Seems like a good choice.

And for anyone that plays Mill on MWS please stop. Haunting echoes = 10 minutes of labor. We all just leave and you're left with an unresolved game.


what he said.

There used to be a guy at our local store that NEEDED to play mill, regardless of its actual playability. So for the duration of Time Spiral's legality in Standard, everyone in the store played one Gaea's Blessing board. Good times.
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Wed Nov 11, 2009 3:53 pm    Post subject: Reply with quote

I dont want it to be popular. I know that cards like the quest can easily stop my deck... I want to improve it so I can surprise my opponents and steal games...
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Parker2038



Joined: 20 Apr 2009
Posts: 30

PostPosted: Wed Nov 11, 2009 3:58 pm    Post subject: Reply with quote

Quote:
There used to be a guy at our local store that NEEDED to play mill, regardless of its actual playability. So for the duration of Time Spiral's legality in Standard, everyone in the store played one Gaea's Blessing board. Good times.


I'm something like that,but in the store I play everyone knows that and they dont bother in get side against me. sometimes I lose other times I win, just like any other deck...
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jonproject



Joined: 22 Dec 2007
Posts: 251

PostPosted: Wed Nov 11, 2009 4:12 pm    Post subject: Reply with quote

I hear decks either win or lose. Your opponents aren't side boarding against you because there isn't anything in the way of slow control right now, which mill preys on. During Time Spiral standard, decks like Dralnu Teachings Control, Solar Flare and Tron dominated the format, which is why I referenced said standard environment.
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