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Ego_Sum
Joined: 21 Jun 2009 Posts: 7
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Posted: Sun Jun 21, 2009 5:16 am Post subject: BW toolbox |
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An idea I just dropped together. Could it be tournament playable? ANy improvements?
1 Bitterblossom
1 Cursed Scroll
1 Engineered Plague
1 Ghostly Prison
1 Sensei' s Divining Top
1 Engineered Explosives
1 Relics of Progenitus
1 Crubicle of Worlds
1 Umezawa' s Jitte
3 Enlightned Tutor
4 Sinkhole
4 Vidicate
3 Swords to plowsahres
4 Thoughtseize
2 Duress
3 Smallpox
4 Dark Confidant
2 Nantuko Shade
2 Tombstalker
3 Bloodstaind Mire
1 Polluted Delta
2 Flooded Strand
4 Scrubland
4 Wasteland
1 Yawgmoth, Tomb of Urborg
4 Swamp
1 Plains
Sideboard
1 Engineered Plague
1 Ghostly Prison
3 Chalice of the Void
1 Circle of Protection Red
3 Extirpate
2 Duress
1 Swords to Plowshares
1 Relics of Progenitus
1 Engineered Explosives
1 Planar Void
Greetings,
Iņaki.- |
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cdubs
Joined: 11 Sep 2004 Posts: 72
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Posted: Sun Jun 21, 2009 3:07 pm Post subject: |
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| Interesting list. I really like the toolbox technology. Runed halo might be some tech too if you would want to try that out against tendrils/combo etc. Maybe even rule of law or nether void. Just some ideas. Ima try out your list cuz me likey. |
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Ego_Sum
Joined: 21 Jun 2009 Posts: 7
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Posted: Mon Jun 22, 2009 12:30 am Post subject: |
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I see rule of law as a great addition, runed halo seems so specific that it can be easily handled, most combo decks have like 2 tricks to combo with (Tendril/empty the warrens...), plus the disrruption that rule of law provides itself seems by far more flexible. About nether void... well I' m afraid it will slow me too much aswell.
Thanks,
greetings,
Iņaki.- |
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MikeL123
Joined: 27 May 2007 Posts: 37
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Posted: Mon Jun 22, 2009 4:11 am Post subject: |
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| 20 land (only 16 color-producing land) seems really light to me. I know you have Sensei's, Relic, Confidant, etc, so it's effectively a little more than that. But I'd think you need at least 22 land in this deck. |
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Ego_Sum
Joined: 21 Jun 2009 Posts: 7
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Posted: Mon Jun 22, 2009 4:46 am Post subject: |
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What would you cut for it?
Greetings,
Iņaki.- |
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MikeL123
Joined: 27 May 2007 Posts: 37
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Posted: Mon Jun 22, 2009 5:34 am Post subject: |
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Hmmm... some possibilities include:
Engineered Plague (Explosives kind of covers a lot of the usefulness of this)
Crucible of Worlds
Ghostly Prison (not sure what this is here for but I think Plague or Explosives could cover it too)
Cursed Scroll (who is going to have something main-deck that makes you need a colorless, non-creature damage source? And couldn't you just Vindicate whatever it is?)
Sensei's Divining Top (awesome card, but it's not a silver bullet against anything, is it?)
I'd probably drop Ghostly Prison, Cursed Scroll, Sensei's Top, and Engineered Plague and throw in two more black mana producers and two Mishra's Factory. If you're keeping the Crucible, you may as well have some manlands to recur, just in case. |
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IkeReilly
Joined: 11 Dec 2007 Posts: 34
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Posted: Mon Jun 22, 2009 10:14 am Post subject: |
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| The issue with this is, with the relative high casting cost of some spells, cutting SDT seems harmful, and only having one means casting ET for it very often and having to ignore anything else you need to tutor for. So if anything i say bump up the SDT count to two or three. |
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Zoom
Joined: 18 Jan 2005 Posts: 142
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Posted: Mon Jun 22, 2009 7:38 pm Post subject: |
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| 1 vault of whisper to tutor for when you need B. |
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lastx
Joined: 03 Jun 2009 Posts: 16
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Posted: Mon Jun 22, 2009 11:48 pm Post subject: |
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| A ding |
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DoomBring3r
Joined: 30 Apr 2009 Posts: 436
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Posted: Tue Jun 23, 2009 1:50 am Post subject: |
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I'd go with 4 Bitterblossoms.
In legacy people don't run many sweepers apart from Explosives and Deed, and it's a really crazy clock once you get Vindicating their lands for tempo advantage.
Also up the Tutor count to 4, most likely you always want at least 1 in your starting hand. |
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Engrishskill
Joined: 15 Jan 2007 Posts: 472
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Posted: Tue Jun 23, 2009 2:23 pm Post subject: |
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| Discard and mana disruption are universal enough strategies that I think you would be better off going for quality slots over a tool box and if you did want to still work a few flexible tutor slots in, keeping it a small package of flexible cards would be the best. Several of you choices are quite narrow and smallpox is a very bad addition in a deck that runs Bob and so few other creatures. |
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lastx
Joined: 03 Jun 2009 Posts: 16
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Posted: Fri Jun 26, 2009 11:07 pm Post subject: |
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| Engrishskill&DoomBring3r have good points More tutors maybe fewer but more effective targets |
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Dr_Moo
Joined: 26 Nov 2004 Posts: 1011
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Posted: Sat Jun 27, 2009 3:01 am Post subject: |
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You definitely have too many silver bullets. I don't really understand the 6 fetchlands either. You're already land-light, and you never need more than one white mana.
I like the idea of 4 Bitterblossoms. There are a lot of artifacts/enchantments that can be tutored up to combo with a Blossom and pretty much lay the hammer (like Contamination). |
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Engrishskill
Joined: 15 Jan 2007 Posts: 472
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Posted: Sun Jun 28, 2009 12:21 am Post subject: |
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Yeah!
A singleton contamination would be sick.
I would keep the bullets limited to something like:
1x runed halo(storm)
1x contamination
1x relic of progentus
1x serenity or something like that...maybe aura if the mana can handle it
1x pithing needle
or something like that anyway. I'm just riffing here.
Bitterblossom on its own is absurd in many games as long are not getting pummeled too fast.
On the deck though: I would definitely skinny down the LD a bit and make something like this maybe...
3 Bitterblossom
2 Sensei' s Divining Top
1 Relics of Progenitus
1 Umezawa' s Jitte
1 Contamination
1 Aura of Silence/Seal of Cleansing
1 Pithing Needle
3 Enlightned Tutor
4 Sinkhole
4 Vidicate
3 Swords to plowsahres
4 Thoughtseize
2 Duress
4 Dark Confidant
4 Nantuko Shade
2 Exalted Angel
3 Bloodstaind Mire
1 Polluted Delta
2 Flooded Strand
4 Scrubland
4 Wasteland
4 Swamp
2 Plains
There would need to be tuning involved, like figuring out whether additional discard is preferable to sinkhole when there are no rituals involved and stuff like that.
Angel seems strictly superior to 'Stalker in a deck that wants to basically answer a number of other decks in the format. I find goyfs are often four power more than anything else, so an angel by my reasoning could race a goyf easily amongst other things, like being more consistent for curving out and gaining life back from confidants and blossoms.
Edit: Please note that I am aware that playing an angel does not work post-contamination. |
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Dr_Moo
Joined: 26 Nov 2004 Posts: 1011
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Posted: Sun Jun 28, 2009 4:58 pm Post subject: |
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| I think Tombstalker is much better than Exalted Angel in this deck. It's almost always going to be cheaper, usually much cheaper, and Angel requires WW, which will be problematic a lot of the time. |
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