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Need help: 20/20 v1.0


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Reply to topic    Magic-League.com Forum Index -> Shards of Alara constructed
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saintrence



Joined: 11 Aug 2006
Posts: 18

PostPosted: Thu Feb 12, 2009 1:57 pm    Post subject: Re: Need help: 20/20 v1.0 Reply with quote

venom_aa wrote:

Spells
-3 Mark of Asylum
-2 Obelisk
-1 Martial Coup
-2 Banefire
+4 Oblivion ring
+1 Bant Charm
+3 Sigil Blessing
Creatures
-4 Knight of the White Orchid
-1 Akrasan Squire
+1 Rhox War Monk
+1 Rafiq of the Many
+3 Jhessian Infiltrator

SB:
+4 Mark of Asylum
+4 Celestial Purge
+3 Filigree Fracture
+4 Veldaken Outlander

About Giltspire Avenger i dont really like it cause the target creature has to deal damage to you first before you can kill it. I prefer the O-Ring for permanent control, besides it can pick up those pesky planeswalkers.

About the sb if you think youll expect a lot of red based decks i think this will work.


regarding sb, yeah im really expecting a lot of red based decks to come out specially jund - based decks.. also, i would casually standard all - in red decks.. hopefully, i can make a run for thier money Laughing Laughing

i forgot about the O-RIng and the sigel blessing, i also forgot abt gleam resistance, since it would give 2 things: land fetching and atk/def bonus. they are gud calls, but bant charm was the best among them IMO. i might consider tweaking it further later on...this is just v1.0

venom_aa wrote:

Try adding some dual lands. 6-7 max. For example for my bant i tried deck 4 WUG lands and 3 UWB lands cause my mana needs sometimes UU or WW. I sacrifice some tempo to mana stability.

If u want to put some red spells i could recomend trying the WRG land and a couple of mountains.


im more of a tempo person, and IMO i have a gud feel of the mana base of this deck... looks and feels good however..

i was thinkng really hard of include the banefire (2pcs) there, which is teh logic behind the mountains and the jund obelisks.

Thanks for the feedback! Very Happy
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venom_aa



Joined: 08 Sep 2004
Posts: 82

PostPosted: Fri Feb 13, 2009 10:07 am    Post subject: Re: Need help: 20/20 v1.0 Reply with quote

saintrence wrote:

venom_aa wrote:

Try adding some dual lands. 6-7 max. For example for my bant i tried deck 4 WUG lands and 3 UWB lands cause my mana needs sometimes UU or WW. I sacrifice some tempo to mana stability.

If u want to put some red spells i could recomend trying the WRG land and a couple of mountains.


im more of a tempo person, and IMO i have a gud feel of the mana base of this deck... looks and feels good however..

i was thinkng really hard of include the banefire (2pcs) there, which is teh logic behind the mountains and the jund obelisks.

Thanks for the feedback! Very Happy

The other option would be Knigth of the reliquary, im currently testing him for working a splash of red in my bant deck cause im trying to replace elspeth for ajani. Besides it can become a big threat later on.
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saintrence



Joined: 11 Aug 2006
Posts: 18

PostPosted: Fri Feb 13, 2009 10:13 am    Post subject: Reply with quote

if you can include the knight of teh reliquary, and then fix the mana base that would include red.. that would be great.. since not only u can integrate ajani ... but also banefire for a late game bomb for the win Very Happy

do let me know ur result of ur testing.
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venom_aa



Joined: 08 Sep 2004
Posts: 82

PostPosted: Sun Feb 15, 2009 1:14 pm    Post subject: Reply with quote

saintrence wrote:
if you can include the knight of teh reliquary, and then fix the mana base that would include red.. that would be great.. since not only u can integrate ajani ... but also banefire for a late game bomb for the win Very Happy

do let me know ur result of ur testing.


The mana got stabilized with KoR, still ajani doesnt have that much impact on this deck. Ill try swaping him for banefire and see how it works out.

Ill post my deck list here if it works out
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venom_aa



Joined: 08 Sep 2004
Posts: 82

PostPosted: Tue Feb 17, 2009 4:01 pm    Post subject: Reply with quote

saintrence wrote:
if you can include the knight of teh reliquary, and then fix the mana base that would include red.. that would be great.. since not only u can integrate ajani ... but also banefire for a late game bomb for the win Very Happy

do let me know ur result of ur testing.


Its finally stabilized, look at my post in the bant aggro/exalted thread. Still im using the 3-Lands but banefire its working great.
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