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The New Teferi Teachings: Ethersworn Cannonist Control



 
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Bushviper



Joined: 07 Aug 2006
Posts: 281

PostPosted: Sun Feb 08, 2009 9:10 pm    Post subject: Reply with quote

Lol, i like how you assumed your opponents' playes in your example. Anyways, in the current t2, I dont think there are enough good counters to play U/W control. Faeries and 5cc are only good because they apply pressure or run TONS of mass removal and huge threats, two asspects the deck you are propossing does not sound like it has.
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Bushviper



Joined: 07 Aug 2006
Posts: 281

PostPosted: Sun Feb 08, 2009 9:40 pm    Post subject: Reply with quote

Really the only good Counters right now are cryptic command and Broken Ambitions (Ambitions is only "good" for lack of a better X counter that can counter all types of spells). The rest are far too situational. Also, you must realize that your whole teory for essentialy locking your opponenet out of the game with counters+cannonist is extreamly frail as all mb creature kill decks are running will have filled up in their hands by the time you drop cannonist making it very hard to keep the cannonist alive. just my thoughts though.
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twodioz



Joined: 27 Sep 2005
Posts: 121

PostPosted: Sun Feb 08, 2009 9:40 pm    Post subject: Reply with quote

This is an ok idea except for one card; Volcanic Fallout.
I guess you could get out the master, but 2 damage uncounterable seems like a back breaker for the deck in general.
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Acid_Christ



Joined: 28 Aug 2004
Posts: 799

PostPosted: Sun Feb 08, 2009 9:56 pm    Post subject: Reply with quote

He is playing white and Fallout can't handle Burrenton Forge-Tender. Or the new enchantment that prevents all non-combat damage dealt to creatures you control.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Tue Feb 10, 2009 3:13 pm    Post subject: Reply with quote

If you had a way of countering what they play no matter what, and they don't have instants and no creatures in play, Canonist would surely be good. But then you stumble into an esper deck and they laugh in your face.

They play a spell... you counter it. Then they play Tidehollow Sculler.

Cute.

It is not a lockdown. And Teferi is a zillion times more devastating than this puny bear.
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Kratic



Joined: 03 Feb 2009
Posts: 2

PostPosted: Thu Feb 12, 2009 9:44 pm    Post subject: Reply with quote

Canonist can be used to create a type of lock down.
The key is the lock down. You don't have to counter everything, but enough (with Canonist in play mind you) to where you leave them with nothing.
With one spell a turn, instants are ftw. EOT spells and activated abilities become priceless.
Also, in my construction HD is good too. Removing cards even further limits their options.
And to counter Volcanic Fallout, Mark of Asylum quickly ends that.
Just to be stupid: Master Transmuter: bounce X artifact and play.......

Colussus of Sardia Twisted Evil


Or Inkwell Leviathan.
Or something along those lines. They probably aren't the best choices but just imagine the other guy's face.
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Madstrike



Joined: 21 May 2008
Posts: 63

PostPosted: Fri Feb 13, 2009 12:10 am    Post subject: Reply with quote

Arcane lab effect is not that strong if ur opponnent plays around it ud have to counter 2 spells in 1 turn, one at end of ur turn and other on ur opponnets turn. Not that hard to take canonist out of the table. Manlands can also provide you serious problems, not to mention bitterblosson.
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