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T2 green mana ramp



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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wiltstorm



Joined: 13 Nov 2008
Posts: 42

PostPosted: Sat Jan 03, 2009 10:57 am    Post subject: T2 green mana ramp Reply with quote

this is a list i came up with, in testing it has performed pretty good. the basic idea is to get early acceleration from llanowar elves and birds of paradise. then play a keeper of progenitus or mana reflection while playing cards like woodfall primus or regal force. the real win condition is primalcrux+spitting image. i would appreciate any suggestions

24xforest

4x garruk wildspeaker
4x woodfall primus
3x birds of paradise
4x primalcrux
4x keeper of progentius
4x regal force
3x llanowar elves

3x spitting image
4x primal command
3x mana reflection

i also need help with the sideboard this is my current one

3x gleeful sabotage
4x raking canopy
4x gaea's herald
4x eyes of the wisent

ty Very Happy
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GoneBananas
Level 1 Judge


Joined: 09 Dec 2006
Posts: 329

PostPosted: Sat Jan 03, 2009 11:31 am    Post subject: Reply with quote

first of all ramp needs wrath effects and removal such as firspout wrath etc which is why it was never just green secondly it seems u run sub optimal accelerants. run fertile ground rampant growth etc
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ChiDoRiE



Joined: 26 Feb 2008
Posts: 85

PostPosted: Sat Jan 03, 2009 11:59 am    Post subject: Reply with quote

mana reflection really?
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prauch



Joined: 13 May 2008
Posts: 27

PostPosted: Sat Jan 03, 2009 12:08 pm    Post subject: Reply with quote

if you wanna play a ramp deck play jund ramp. It still has good matchups vs fae and kithkin maybe tokens idk. But still gets wrecked by 5cc, but every deck has a bad matchup. thats how it is in this Rock Paper Scissors format
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Kholdstare42



Joined: 10 Feb 2008
Posts: 24

PostPosted: Sat Jan 03, 2009 3:56 pm    Post subject: Reply with quote

if you want to run mono green..i would definantly consider some sort of combination of rampant growth/fertile ground/mind stone. mind stone is great because it allows you to draw cards which green cant usually do (no harmonize = frown town). I would put in cloud thresher and chameleon colossus, they were pretty standard in the old rg ramp decks. primal command is also awesome if you wanted to run some toolbox creatures, and gaining 7 life against the rdw decks is huge. kitchen finks would also be a nice add. hope this helps!
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Dracon_ian



Joined: 13 May 2008
Posts: 66

PostPosted: Sat Jan 03, 2009 6:08 pm    Post subject: Reply with quote

Here's the skeletons of a ramp deck which comes to mind;

16 Forests
4 Treetop village

4 llanowar elves
4 rampant growth
3 devoted druid
3 cloudthresher
4 chameleon collossus
4 Garruk Wildspeaker
3 Primalcrux
4 woodfall primus
4 mind stone
4 primal command
3 Kitchen finks

SB:
4 vexing shusher
3 Raking canopy
3 gleeful sabotage/naturize
2 eye of the wisent
3 fire spout
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Dracon_ian



Joined: 13 May 2008
Posts: 66

PostPosted: Sat Jan 03, 2009 6:37 pm    Post subject: Reply with quote

Just played it online, wasn't playing an esspecially brilliant deck, but won happily.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Sun Jan 04, 2009 4:00 am    Post subject: Reply with quote

An earlier discussion of mana ramp decks concluded that 4 Gift of the Gargantuan was absolutely necessary.

Also, Mono Green doesn't work that well. Even with Loxodon Warhammer on a big creature, aggro becomes too hard to beat. You either need loads of blockers (i.e token engine) or sweepers.
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