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shadow483
Joined: 21 Jun 2007 Posts: 62
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Posted: Wed Dec 24, 2008 2:01 pm Post subject: Extended Pauper Burn |
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Pretty simple concept no sideboard yet.
// Lands
21 [BD] Mountain (2)
// Creatures
4 [PLC] Keldon Marauders
3 [ALA] Vithian Stinger
// Spells
4 [TSP] Rift Bolt
4 [TSP] Grapeshot
4 [10E] Shock
4 [10E] Incinerate
4 [MOR] Shard Volley
4 [LRW] Tarfire
4 [LRW] Needle Drop
4 [CHK] Lava Spike
I'm not sure if spark elemental would be legal or not, but if it is, it replaces the stinger. |
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Craze
Joined: 30 Jan 2005 Posts: 5675 Location: Indiana, U
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Posted: Wed Dec 24, 2008 2:14 pm Post subject: |
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| Try Forgotten Cave... |
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toor
Joined: 02 Sep 2005 Posts: 55
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Posted: Wed Dec 24, 2008 2:18 pm Post subject: |
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| stinger is worse then a 1/1 for 1. or even the suspend guy from tsp or seal of fire. At the very least cinder pyromancer is better. |
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Dr_Moo
Joined: 26 Nov 2004 Posts: 1013
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Posted: Wed Dec 24, 2008 2:25 pm Post subject: |
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Grapeshot seems really bad.
Spark Elemental is legal and would be fine. Glacial Ray would be good, too, I think. |
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Socks3
Joined: 19 Oct 2008 Posts: 98
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Posted: Wed Dec 24, 2008 2:40 pm Post subject: |
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I'd say no to the Cave, because it comes into play tapped.
Everything else looks good except for what else had been commented on.
I don't know what my SB would be. I'd have to play a while.
EDIT: 4 Shock + 4 Tarfire seems a little much. Perhaps run something like a creature in it's place, something that can be reused. |
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Craze
Joined: 30 Jan 2005 Posts: 5675 Location: Indiana, U
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Posted: Wed Dec 24, 2008 3:10 pm Post subject: |
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| the card advantage makes up for the tapped thing |
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Socks3
Joined: 19 Oct 2008 Posts: 98
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Posted: Wed Dec 24, 2008 3:56 pm Post subject: |
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| I see your point, it just seems that this deck needs speed before it can go for card advantage. Although, card advantage is useful. I'd say maybe drop a mountain, and run 2 caves, though that would need testing. |
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rdeg87
Joined: 29 Apr 2007 Posts: 277
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Posted: Wed Dec 24, 2008 4:49 pm Post subject: |
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This deck is so easily hated its not even funny. Unless you can find some kick ass anti life-gain tech then you should consider a different deck or possibly adding more creatures.
People forget that this deck worked so well in extended for 2 reasons, 1) Shrapnel Blast 2) people tend to do about 3-5 damage to themselves from lands
So no one can say this post was completely unhelpful...
Volcanic Hammer > Grapeshot, Spark Elemental is Legal.
Also Flame Jab just doesnt get the repect it deserves |
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Socks3
Joined: 19 Oct 2008 Posts: 98
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Posted: Wed Dec 24, 2008 7:22 pm Post subject: |
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I have to agree there. I board in 3 Nourish against this deck. Although, I've won all but 1 match against it just racing without life gain. Sometimes the player really has to kill the creatures.
That's the key to winning - kill the creature. Yeah, 3 damage is good now. But preventing their creature from dealing 7 or 8 to you could save you the game.
Personally, I don't run this deck. But I want to say it has potential, although that potential can be lost after game 1. So, it's almost luck, depending on your matchup and what the player has in their board.
And, as for Flame Jab, it's repeatable burn. It needs more respect. I'd run some land to pitch to it, even. And against graveyard hate, you can always board out it and land. Though, I don't really know how much GY hate there is in this format yet. |
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JimmyXu
Joined: 12 Nov 2007 Posts: 62
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Posted: Wed Dec 24, 2008 9:20 pm Post subject: |
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| try sonic seizure + fiery temper |
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Craze
Joined: 30 Jan 2005 Posts: 5675 Location: Indiana, U
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Posted: Wed Dec 24, 2008 11:22 pm Post subject: |
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| Socks3 == Shadow483??? |
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NahHolmes
Joined: 13 Jan 2005 Posts: 662
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Posted: Thu Dec 25, 2008 1:18 am Post subject: |
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| SB hate doesn't make the deck bad though, I mean burn usually wins G1 then if your opponent draws bad g2 or g3 it's match. |
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rdeg87
Joined: 29 Apr 2007 Posts: 277
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Posted: Thu Dec 25, 2008 6:10 am Post subject: |
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The problem is everyone knows aout the deck, and it has a hard enough time game 1 anyway. I mean the decks are either fast elf decks which can race you or Trinket decks which play Sunbeam Spellbomb and Aven Riftwatcher, either of which means you need a lot more cards to finish them.
I think the burn deck is a good deck but its too well known to be effective, fighting through the hate is too hard.
The deck needs a different angle.
Personally I think Green with Nettle Sentinel, Wild Nacatl, Rip-Clan Crasher and Scab-Clan Mauler and possibly some Giant Growths is the way to go.
JimmyXu neither Sonic Seizure or Fiery Temper are legal |
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Socks3
Joined: 19 Oct 2008 Posts: 98
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Posted: Thu Dec 25, 2008 1:02 pm Post subject: |
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| Craze wrote: | | Socks3 == Shadow483??? |
Not at all. I just feel like playing devil's advocate. |
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