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ZeMuppet
Joined: 20 Dec 2006 Posts: 90
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Posted: Fri Nov 21, 2008 12:14 pm Post subject: GWU Control |
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// GWU Control
// Lands
4 [SHM] Reflecting Pool
4 [LRW] Vivid Creek
4 [LRW] Vivid Grove
4 [LRW] Vivid Meadow
4 [SHM] Mystic Gate
4 [ALA] Seaside Citadel
// Creatures
4 [ALA] Rhox War Monk
4 [ALA] Stoic Angel
4 [SHM] Kitchen Finks
// Spells
4 [ALA] Bant Charm
4 [LRW] Ponder
4 [10E] Condemn
4 [10E] Wrath of God
4 [LRW] Cryptic Command
2 [MOR] Negate
2 [10E] Remove Soul
// Sideboard
SB: 4 [10E] Flashfreeze
SB: 4 [SHM] Runed Halo
SB: 3 [LRW] Gaddock Teeg
SB: 4 [ALA] Oblivion Ring
The only thing that would seem ironic with this deck is that gaddok teeg is in the sb, so I would have to -4 WoG and -4 Cryptic Command and +3 Gaddock Teeg against QnT.
Edit: I took out 2 negates and 2 remove souls for 4 telling times. |
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Trotsky1
Joined: 12 Apr 2005 Posts: 940
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Posted: Fri Nov 21, 2008 12:32 pm Post subject: |
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| Needs mulldrifters. |
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ZeMuppet
Joined: 20 Dec 2006 Posts: 90
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Posted: Fri Nov 21, 2008 1:05 pm Post subject: |
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| Does it really? How many and what should I take out. I was thinking about condemn being a sb card against elves, rdw, and kithkin. |
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wisdomhappy
Joined: 24 Oct 2007 Posts: 16
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Posted: Fri Nov 21, 2008 1:08 pm Post subject: |
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| drifters and condemns main without a question, it doesnt matter what you cut, those are better than it. |
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Trotsky1
Joined: 12 Apr 2005 Posts: 940
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Posted: Fri Nov 21, 2008 1:28 pm Post subject: |
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| I have no idea what you should cut testing is the best way of finding out what cards are not performing to a satisfactory level and then shaving the numbers of thoose cards to fit in the drifters. Either way they are a must have. |
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ZeMuppet
Joined: 20 Dec 2006 Posts: 90
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Posted: Fri Nov 21, 2008 1:35 pm Post subject: |
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| Well, I cut telling time, even though I really, really, really like that card. I may end up chucking mulldrifter for it later, if it seems wise. |
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Rancoro51
Joined: 22 Aug 2008 Posts: 12
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Posted: Fri Nov 21, 2008 4:05 pm Post subject: |
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| I would say you dont need 4x stoic and war monk. Maybe have 2x stoic, 3x war monk, and take out a negate to fit in the 4x mulldrifters. Also in sb you could have negates or guteral response for control matchups. |
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ILikeBananas
Joined: 01 Aug 2006 Posts: 166
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Posted: Fri Nov 21, 2008 5:36 pm Post subject: |
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| You run 16 comes into play tapped lands. Way too many. You'd be better off using some combination of filter + pain lands. |
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