January 2010 T2 tournament Deck lists

These January 2010 T2 Magic: the Gathering Deck lists of the Monday, November 16 Standard (T2) #mag Trial were updated by DARKING.

1st WUB Control Epoch January 2010 T2 Deck
2nd Jund Emperok January 2010 T2 Deck
top4 MonoG Eldrazi manachuel January 2010 T2 Deck
top4 RG Valakut MitchMachine January 2010 T2 Deck

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WUB Control
1st - Epoch
Main Deck Sideboard
2 Swamp
2 Plains
3 Marsh Flats
4 Arcane Sanctum
4 Glacial Fortress
4 Drowned Catacomb
5 Island
4 Baneslayer Angel
2 Sphinx of the Steel Wind
2 Vampire Nighthawk
3 Elspeth, Knight-Errant
4 Path to Exile
4 Esper Charm
3 Day of Judgment
3 Jace Beleren
4 Spreading Seas
3 Negate
4 Duress
1 Day of Judgment
1 Negate
4 Celestial Purge
3 Mind Shatter
3 Disfigure
3 Flashfreeze

Rightclick and Save target as.. to get this deck in Apprentice format.

Jund
2nd - Emperok
Main Deck Sideboard
2 Mountain
4 Savage Lands
2 Forest
4 Swamp
3 Rootbound Crag
4 Dragonskull Summit
4 Verdant Catacombs
1 Oran-Rief, the Vastwood
4 Bloodbraid Elf
4 Sprouting Thrinax
1 Thornling
2 Broodmate Dragon
3 Vampire Nighthawk
4 Lightning Bolt
2 Bituminous Blast
3 Maelstrom Pulse
3 Terminate
2 Garruk Wildspeaker
4 Blightning
2 Burst Lightning
2 Jund Charm
1 Jund Charm
2 Thought Hemorrhage
2 Pyroclasm
2 Mind Rot
4 Goblin Ruinblaster
2 Great Sable Stag
2 Fleshbag Marauder

Rightclick and Save target as.. to get this deck in Apprentice format.

MonoG Eldrazi
top4 - manachuel
Main Deck Sideboard
4 Oran-Rief, the Vastwood
20 Forest
3 Ant Queen
4 Elvish Archdruid
4 Elvish Visionary
4 Nissa's Chosen
4 Llanowar Elves
2 Master of the Wild Hunt
2 Noble Hierarch
3 Great Sable Stag
3 Eldrazi Monument
4 Nissa Revane
3 Garruk Wildspeaker
1 Eldrazi Monument
3 Pithing Needle
1 Great Sable Stag
2 Mycoloth
4 Summoning Trap
4 Iona, Shield of Emeria

Rightclick and Save target as.. to get this deck in Apprentice format.

RG Valakut
top4 - MitchMachine
Main Deck Sideboard
2 Forest
4 Valakut, the Molten Pinnacle
4 Terramorphic Expanse
1 Naya Panorama
12 Mountain
2 Jund Panorama
4 Bloodbraid Elf
4 Goblin Ruinblaster
4 Siege-Gang Commander
4 Lightning Bolt
4 Rampant Growth
3 Lavaball Trap
4 Khalni Heart Expedition
4 Harrow
4 Expedition Map
3 Chandra Nalaar
4 Pyroclasm
1 Naturalize
3 Fog
4 Burst Lightning

Rightclick and Save target as.. to get this deck in Apprentice format.

See all Magic: the Gathering Decks from this tournament

Comments:
by MuTiLaTiOn_X on 2009-11-16 21:27 EDT

wow tht won lol


by ryuzaki on 2009-11-16 21:28 EDT

i dont get the spreading seas, plz tell me


by Zeph on 2009-11-16 21:31 EDT

@ryuzaki: that disables most of the current metagame decks. Is like land destruction for blue.

@Emperok: Is good to see you made it to top 2. You got some lucky draws against me but played a very neat game too.

RG valakut doesn't seem very solid to me, am I missing something?

Also, wtf is with Iona in the green deck?

EDIT: I stand corrected "Is like a very cheap (cmc) land destruction for blue"


by MuTiLaTiOn_X on 2009-11-16 21:31 EDT

spreading seas is actually not bad if ur playing a none blue player lol


by Epoch on 2009-11-16 21:35 EDT

Spreading seas was definately my MVP. Its a 2 mana cantrip that can negate vakakut/oran-rief/emeria and also pretty awesome against jund as they need very specific colours for their spells. It completely punishes opponents who are mana/colour screwed as well. So overall pretty awesome 2 drop or helps you dig deeper into your deck in longer games.

Mainly won on the back of baneslayer/elspeth. Not too sure about sphinx or vampire nighthawk yet...

Otherwise a straightforward control deck with lots of draw, some counter, and some discard.

Would be awesome if some pro can make it better


by Durango on 2009-11-16 22:15 EDT

Valakut needs more ways to draw valakut. Map and bbe->map doesn't seem to be enough. Lavaball and siegegang seem questionable.


by jr4444 on 2009-11-16 22:43 EDT

How much did the Spreading Seas help against Jund in the finals? I also like Identity Crisis over mind shatter and I have found IC to be a GG card when cast turn 5.


by Epoch on 2009-11-16 22:54 EDT

Won me game 3, I drew 2 spreading seas and he had things like thrinax, blightning, maelstrom pulse. With duress, I was able to pick the colour to deny to maximise the effect. Basically the 2 spreading seas + baneslayer won me the game in g3.

I've tried identity crisis and i didn't like it cause it was slower. At times I would go turn 1 duress, turn 3 esper charm, and then finish up with turn 4 or turn 5 mindshatter.

Seriously in this meta spreading seas is so good.


by CB on 2009-11-16 23:01 EDT

..........NO PUTRID LEECH............ XD


by ik on 2009-11-16 23:08 EDT

Less than 4 Lavaball Traps in Valakut is wrong.


by thedarkness on 2009-11-16 23:36 EDT

by Zeph on 2009-11-16 18:31 PST
Also, wtf is with Iona in the green deck?

If I had to guess, I'd say it was a "JDBKNSFLS I CAN'T THINK OF THE LAST FOUR CARDS TO PUT IN MY SIDEBOARD UMM UMM UMM UMM UMM UMM UMM AKSJUHJDKLSJFSDKFNRUNNINGOUTOFTIME IONA ENTER ENTER ENTER ENTER!"

That's what I do. But it's usually plains enter enter enter enter... >_>


by plowerfower on 2009-11-17 00:42 EDT

it is trying to hybrid into summoning trap post board


by Lunari_ on 2009-11-17 01:03 EDT

a very bad summoning trap deck, i might add


by CB on 2009-11-17 01:08 EDT

Seriously people! Am I the only one who can't figure why the hell putrid leech isn't in that jund deck!? Leech is the reason that I even consider playing jund. Whenever I test that deck, I think to myself, "how broken would this deck be if it had 8 putrid leech?" I personally have no idea what the hell you were thinking. I mean, when ever do you decline to play a black four/four for two that is in your colors?... ESPECIALLY WHEN IT IS YOUR DECKS ONLY LEGITIMATE TWO DROP. The card single handedly (ok, maybe a bit of help from BBE) makes jund's matchup percentage positive against control and the slower stupid all-cascade decks. Putrid leech is the backbone of jund.

CB


by kreff on 2009-11-17 02:21 EDT

he cant play iona if he draws if :S and he must to be lucky showing it with trap. awsome iona in mono g deck ._:, and really stupid not to pay lech!!!


by Benobi on 2009-11-17 03:26 EDT

by Durango on 2009-11-16 21:15 CST

Valakut needs more ways to draw valakut. Map and bbe->map doesn't seem to be enough. Lavaball and siegegang seem questionable.
------------------------------------------------

The deck is being thinned by the other ramp spells, so it's easier to get the Valakut engine going. Siege-Gang Commander provides extra points of burn as well as chump blockers, which is good for weenie mobs. Lavaball trap ruins Jund's board position a lot of the time; it kills every critter in their deck and can take out a potentially shaky land base. What surprises me about this list are the mainboard Goblin Ruinblasters (essentially useless against Vampires and Eldrazi Green) and the sideboard Burst Lightning and Chandra (which most people run maindeck or not at all).


by Lat[GRC] on 2009-11-17 04:23 EDT

Nicelly done Epoch ! ;) Gratz for your victory with your deck!

Eldrazi, Jund and GW aggro were overplayed (70-80% of this trial decks) and Kromos with GW aggro dropped at 4-0.


by Wichtelman on 2009-11-17 05:06 EDT

fortunately you won epoch... :P


by meoni on 2009-11-17 06:50 EDT

lol at uwb control


by Super_Prep on 2009-11-17 07:11 EDT

-4 Putrid Leech (cuz it sucks)
+3 Vampire Nighthawk
+1 Thornling (cuz it pwned you)


by manachuel on 2009-11-17 09:13 EDT

well i know iona is not the best choice but i think it's a solid way to win against turbofog. It can be good against monoB vampires too and why not against monoRed or the mirror match. It's easy to play the trap in your 4th turn so you'll just have to be a bit lucky.
also thought about sunpetal grove -.- but i totally forgot to play 4 of them.


by MitchMachine on 2009-11-17 09:25 EDT

how many times did you hit iona?


by manachuel on 2009-11-17 09:50 EDT

didnt played against monoR, vampires or turbofog :\


by thomasdm on 2009-11-17 11:57 EDT

Iona = fail. You can do better.


by manachuel on 2009-11-17 12:22 EDT

eventually I could do better but I'm sure I'll also play this SB strategy in the next trial.


by SJM on 2009-11-17 12:38 EDT

I am definitely not sold on the vampire nighthawks in jund over putrid leeches.

The thornling, whatever, that's in there for the 3rd broodmate and that's not a big deal.

The jund charms main I like because without them you roll over to Boros game 1 on the draw like 80%+ of the time.

The burst lightnings will be/are a new jund staple because of 4 oran-rief + 3-4 sablestag.dec.

Dropping to 2 bit blasts I can justify because you're probably casting burst lightning with kicker as a 5 CC spell anyway.

So basically, I'd probably keep the putrid leeches, cut the hawks, and figure out a way to get a 4th leech in there.

I don't understand cutting the leeches. The meta is mostly slower/as slow as Jund. When you lose with jund it isn't because you ran out of life, and vampire nighthawk has no other redeeming quality in standard aside from the lifelink. Furthermore, with burst lightning as potential extra burn, the deck feels even more aggressive than usual, but you need the leeches.


by QuaziPance on 2009-11-17 13:25 EDT

spreading seas is amazing and should be a 4 of in blue decks.

even in mirror it's good, turning a tap land into a island slows your opponent down and doesn't loose you card advantage. late game it still draws a card. I don't see the downside. Unless I guess you are playing a mono-blue deck... in which case you will probably win due to mono-blue being a bad deck.


About Jund though, I have no idea why the putrid leech's have left jund. I agree with above comment that when you loose with a jund deck it isn't because your putrid leech killed you, or because you needed some extra life from a 2/3 lifelink. If anything I loose more while playing jund because I don't get enough putrid leeches. And, 1BB is harder for jund to cast than BG (especially if you are the victim of spreading seas)


by crewrunnin on 2009-11-17 13:51 EDT

by Mind_Game on 2009-11-17 07:11 EST

-4 Putrid Leech (cuz it sucks)
+3 Vampire Nighthawk
+1 Thornling (cuz it pwned you)

- your life (cause you suck)


by Zeph on 2009-11-17 17:11 EDT

Leeches suck (no pun intended). To lose 2 life is not a low cost when your opp has Lightning Bolt/Burst Lightning/Disfigure/Path To Exile in hand or Great Sable Stag/Nissa's Chosen in the battlefield (just to name some)

Now, I've been playing Vampires and GR Elves, I don't play Jund due aesthetic preferences. I can tell with all certainty that my best matches were when my opp draw too many leeches. You always can deal with them while your opp is comitting suicide trying to making them useful. I think that taking out Leeches from Jund is what is making it more effective. GR Elves has an outstanding match against Jund but this new version makes things a bit more difficult.

A n00by's 2 cents.


by SpecialK313 on 2009-11-17 17:44 EDT

The reason you target the leeches in Jund is because of how big of a threat they are... 2 life too much? Do you play sign in blood in your vamp deck?


by Zeph on 2009-11-17 18:33 EDT

I think you didn't read what I wrote or I didn't write correctly. I meant the targetting is optional because Leeches are useless now. Even if they become useful by chance you just need to use a spell with cmc = 2 to deal with it. Then you're spendin 2 mana and 2 life against 1 mana. Where is the advantage in that?


by CB on 2009-11-17 20:25 EDT

You don't just go around paying life for lech willy nilly. It's an option. Yes, every once in a while it will die to lightning bolt (nighthawk ALWAYS dies to lightning bolt) when you are caught in a combat pinch, but this should happen extremely rarely if you play correctly. Basically, against most decks he calls for the same removal that your thrinax calls for: path or purge. This overloads that slot in the opposing deck and effectively makes your thrinax amazing. Against control and that cascade deck, putrid is fantastic. He puts a clock on your opponent that they cannot answer with bolt (don't pump leech into open red mana) and will usually have to answer with path which makes your thrinax better and ramps you a land. In this slot, nighthawk just dies to bolt and then the path is still there for your thrinax. Aside from all this, putrid leech is YOUR ONLY TWO DROP. Have you ever heard of a curve? Jund already plays behind its curve in most of its games because of cipt lands and dropping the decks ONLY two drop creature is just makes no sense. It takes away a whole element from jund to drop the leech. The difference between a jund draw with t2 leech and without is only a bit behind the impact of a t2 bitterblossom in Faeries. I still cannot even wrap my mind around the logic of not playing leech! he is one of the best two drops ever printed.

CB


by crewrunnin on 2009-11-17 23:31 EDT

"willy nilly" haha couldnt agree more with cb. sums it up pretty good for the idiots that still dont get it.


by gwapings on 2009-11-18 00:37 EDT

remember the rock deckin the last days of lorwyn? when people used to play finks or vanquisher? combine the two you get a nighthawk!!! yeah baby!!! but never cut out the leech.. play both cards.


by Arcadia on 2009-11-18 16:51 EDT

I think you didn't read what I wrote or I didn't write correctly. I meant the targetting is optional because Leeches are useless now. Even if they become useful by chance you just need to use a spell with cmc = 2 to deal with it. Then you're spendin 2 mana and 2 life against 1 mana. Where is the advantage in that?

You know that paying 2 lifes is optional? Maybe it's better to do just 2 damage if u think your opponent has removal. Sure, it's just a bear then..but you can choose what to do.


by crewrunnin on 2009-11-18 20:03 EDT

zeph, you are clearly missing the point. you might just need to get a hold of an english tutor, sit down, and go over cb's last post in detail with someone who actually can explain this to you. all you've done is repeated the same shit like "i think you didn't read what i wrote..." NO, we all read it and YUR STILL WRONG! maybe you are just bad and dont get it...PEOPLE DONT PUMP LEECH INTO OPEN MANA!!! it is a bear most of the time, you are right. but, it is a bear that if played right will never die to bolt and smack for 4 sometimes. path or purge kill it regardless (along with just about every other good creature), so that point is irrelevant. the point is that nighthawk is worse than leech because it dies to bolt ALWAYS and leech does not (people neglect to realize how bad bolt actually is against jund). it also has bb in it's mana cost on t3 in a deck that has a very tight mana base already and wants to cast garruk t4 with gg.
so.....gg, yur dumb.

by SJM
"The jund charms main I like because without them you roll over to Boros game 1 on the draw like 80%+ of the time."

im pretty sure last session i won 5/11 piloting jund vs. boros and 4 of those wins were on the draw. btw, a good boros player can play around charm pretty well. its called PLAYTESTING, try it out sometime. you might get results ;)


by SJM on 2009-11-18 20:14 EDT

Crewrunning: "Blargh, PLAYTESTING."

I don't even like standard. I just let you guys figure out what the good decks are and then I go play them when the limited PTQ/GP season ends.

Of course Magic League's 6 round single elim format is not entirely representative of IRL, but w/e. You play test and report the results back to me.


by crewrunnin on 2009-11-18 20:38 EDT

by SJM on 2009-11-18 20:14 EST

Crewrunning: "Blargh, PLAYTESTING."

spoken like a true idiot.... sooooo, pretty much what you are saying is that you were talking out of yur ass then... thanks for the clarification. ill remember that next time you post some random bullshit.

lol, you just go to ptq's and gp's w/o testing!?!? what a waste of ti.. i mean money. haha you are what poker players call a "donkey"

gimme yur chips donkey hahaha


by SJM on 2009-11-18 22:01 EDT

I went to college and got a real job so I don't have to sport a neckbeard and try to scrape together a living as a "pro-poker player" like the majority of the failures that populate the "upper echelons" of the MTG community. By "upper echelons" I mean mediocre players that qualified once or twice in the past 10 years but think they are hot shit.

I play this game for fun. Winning is part of the fun, but I have other stuff going on in my life than dropping out to try to chase the Dave Williams dream while living with 10 dudes in some crappy rented house and playing poker online 17 hours a day.

BTW the next standard events that matter to me are way off in May (regionals and GP Baltimore). I'll have plenty of time to test once World Wake hits. Figure out what's good enough for me to bring to FNM in the mean time, nerd. I'll be hiking in the mountains or spending time on the gun range.


by CB on 2009-11-19 00:08 EDT

lol


by Zeph on 2009-11-21 21:50 EDT

To all the idiots who didn't stop to read: I was talking of Leech vs. Vampires/Elves.

Jund kicks Vampires ass but Leech becomes useless during a pair or turns giving a small breach to turn the tide of match in favor of vampires (it happens very few times but happens).

Against Elves Leech becomes useless due to the massive amount of elves populating the battlefield and the Nissa's Chosen.

Crewrunning, maybe my English is not the best around here but I would love to see and hear your Spanish asshat. Now, shut the f**k up. That's all.


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