by
dv8r on 2009-11-02 21:56 EST
well, that's... interesting
by
kweh on 2009-11-02 22:04 EST
whatever happens to the jund charm??? =<
by
penpen on 2009-11-02 22:15 EST
um... good job 1st?
by
Kulafreeze on 2009-11-02 22:22 EST
Feast of Blood instead of Tendrils? Magic is hard indeed~
by
Weedmonkey on 2009-11-02 22:27 EST
This standard is appalling, it really is. Crypt deck is sorta interesting, but doesn't really seem all that spectacular. Jund is well...jund, and Vampires is a mainstay. I hope to god Worlds brings out some innovation
by
cmc on 2009-11-02 22:35 EST
KALITAS U
by
mchosa on 2009-11-02 23:12 EST
lolwut
by
usegoals on 2009-11-02 23:13 EST
I beat Bant aggro, 4 color control (no green), 5 color control, and Jund twice.
In finals, G1 I destroy him with thrinax and Garruk since he has Gatekeeper and Fleshbag.
G2 i misplay and waste a terminate on a Vampire Hexmage early. He has Kalitas, Bloodchief of Ghet to wreck me.
G3 I misplay by keeping a slow hand of 5 lands, Terminate, and Pulse. I don't put enough pressure on him and I don't see Jund Charm. He kills me with an 18 point Consume Spirit :(
Actually, just for fun, I shuffled up and mulled to 6. It was a one lander. I mulled to five (it was a two lander with Pulse and Thrinax) and then saw what I would draw with that hand. I probably would've won with the mull to five on the play since I drew into good cards: Jund Charm, cheap creatures, and removal. Oh well, learn from mistakes, right?
Mind Rot is better than Ruinblaster in the mirror. It's cheaper and easier to cast. Plus, turn four Bloodbraid into Ruinblaster is pretty bad.
Also, Mind Rot can be sb in more matchups like control decks that don't have a lot of non-basic lands.
by
Markwerf on 2009-11-02 23:14 EST
jund just needs to keep a few thought hemorrhage in the side and it stops losing to this random comboish decks like summoners trap.dec or this crypt.dec
by
usegoals on 2009-11-02 23:15 EST
Oh yeah, congrats to ckfnpku. He played well and his rogue deck looks pretty cool.
I started laughing when he goes turn one Crypt but he made me pay lol. The deck seems powerful enough.
by
usegoals on 2009-11-02 23:18 EST
Markwerf,
Lol, yeah I've been thinking the same thing but I think I'll keep my sb the same unless those comboish decks get more popular.
To be honest, I think Jund has a good to close matchup versus the Crypt deck. I think I win G2 if I save Terminate for Kalitas since I had an active Garruk. But Kalitas owns Garruk pretty good.
Summoning Trap deck beats Jund pretty well though.
by
Kytep on 2009-11-03 01:22 EST
ckfnpku: I'm curious as to how you beat Jund. I have a somewhat similar Crypt deck, and in my experience, Jund is a VERY unfavorable matchup - almost an auto-loss. Thrinaxes laugh at Gatekeepers/Fleshbags, Stags beat face, Pulses/Terminates kill anything big you put out, and BBE's keep things coming. It seems to me the only way to beat them is if they have a slow draw and you Consume them to death. And I know that, even when maxing out on cycling/sac creatures, it's Turn 5 before you can start to get your money's worth out of the Crypts, and Turn 8 before you can realistically kill an opponent - and that's if you have 2 or more Crypts out and an incredible draw. And SB'd Infests don't really help much vs. Leeches, Stags, or Thrinaxes.
So, what happened??
Thanks,
Kytep
by
Mammonth on 2009-11-03 01:34 EST
by usegoals on 2009-11-02 23:13 EST
Mind Rot is better than Ruinblaster in the mirror. It's cheaper and easier to cast. Plus, turn four Bloodbraid into Ruinblaster is pretty bad.
I agree. Sometimes i want to put Mind Rot to main deck and play with 5-8 Blightnings ^^
by
skathe on 2009-11-03 01:59 EST
Probability of Jund winning against everything not equal to 100% combined with variance over many matches equals sometimes Jund will get beat by really really really bad deck choices.
Conversely, Jund needs to play more Thought Hemorrhage in the side as a catch-all instead of trying to tech/tune for the mirror.
by
EMA on 2009-11-03 06:26 EST
No surprise, the crypt.dec game 1 has almost an auto win vs Jund, it suffers more hyper aggressive decks like bushwacker and RDW (I bet that's the reason he plays the 2/1 first striker?)
I think however a splash is needed for either an alternate win con or some flashfreezes in the sb
by
Shagrath on 2009-11-03 06:32 EST
Finally the crypt deck achieved good results.
And EMA, u know... hexmage also kills.....Planeswalkers? Maybe thats a good reason by itself to run it.... what do you think? :>
by
MitchMachine on 2009-11-03 06:33 EST
how long is it around than though?
by
ckfnpku on 2009-11-03 07:52 EST
Jund (and Vampires because of Bloodghast) are bad matchups simply because Thrinax eats your edicts so you can't kill their men. If not for that, jund and vamps would be really favorable. When jund curves out and has Thrinax it's a beating, but that doesn't happen too often, their curve isn't that pretty, sometimes they stumble on cipt lands or whatever.
Anyways, in finals he ran me over game one, while games two and three he didn't curve out so I was able to ramp up. Game two he charmed away my yard, but Kalitas didn't mind. Game three he had double Stag and a Bloodbraid on the board turn 5 or 6 but I was able to triple edict and eat them and then chuck the big consume turn 8.
Hexmage is great. Slighish decks must kill him, vs control you really want a bear turn two and of course he mowes planeswalkers, Ajani Vengeant is pretty scary but Hexmage let's you shrug it off. All that while feeding the crypt.
EMA is right that it's the sligh decks that are problematic, hence why the board is packed with stuff vs them.
by
QuaziPance on 2009-11-03 11:45 EST
For those of you who have been complaining about magic being to expensive:
you could probably trade 1 baneslayer for that entire 1st place deck.
Good deck building/playing > expensive cards.
by
usegoals on 2009-11-03 12:26 EST
ckfnpku,
What decks did you beat in the trial? Just wondering.
by
Pikanso on 2009-11-03 12:58 EST
Good job ckfnpku
You beat me in 3° game , for uwr planeswalkers ... o/
by
ckfnpku on 2009-11-03 15:12 EST
R1 Wub control
R2 bye
R3 Wur control
R4 WR landfall-aggro
R5 Br Vampires
R6 Jund
by
crewrunnin on 2009-11-03 21:29 EST
by usegoals on 2009-11-02 23:13 EST
Mind Rot is better than Ruinblaster in the mirror. It's cheaper and easier to cast. Plus, turn four Bloodbraid into Ruinblaster is pretty bad.
I agree. Sometimes i want to put Mind Rot to main deck and play with 5-8 Blightnings ^^
last time i checked jund likes to topdeck and 2xfer. mind rot is a terribad topdeck. ill keep the blaster in. jund already plays behind its curve so playing a t5 bbe is not bad nor uncommon to do and most of the time you have a red up too. when you kick him off bbe its a gg. plus i dont like bad commons
by
usegoals on 2009-11-03 21:58 EST
If you're in topdeck mode, Ruinblaster is not that great since they already have a lot of land in play. The 2/1 body is poor when facing off the Jund creatures including 1/1 Thrinax tokens.
Plus, I think it's easier to come back from Ruinblaster than Mind Rot.
I've been hit by Ruinblaster twice early and come back. But if you get hit by Mind Rot twice early, you won't have a hand lol.
Yesterday, someone discarded Broodmate and Garruk. That's not a 2-for-1. That's a 4-for-1 since Broodmate and Garruk provide card advantage. It's very difficult to come back if you get hit with a 4-for-1.
Mind Rot is a bad common? Is it that much different from Blightning? Sure, Blightning deals damage and can deal with planeswalkers, but the main reason we play it is because of the discard.
by
CB on 2009-11-03 22:56 EST
Maybe the main reason you play blightning is because of the discard. The main reason I play it is because it has the discard attached to a lightning bolt, which deals with plainswalkers and kills people.
Also, That is not a four for one in my opinion. If mind rot somehow removed a broodmate and garruk from play, that is getting closer to something I would call a four for one. There is a crucial TEN MANA (the cost of garruk and Broodmate) that you are not putting into your equation. Mind rot may have a place in Jund, I have not tested it, but that card is certainly not a 4 for 1, even if your opponent is stupid enough (or has to) discard a garruk and a broodmate.
Bad is a poor word to use when talking about magic cards. Bad only really means something when put in context. People would have laughed at playing Deft duelist in the previous standard, but now, that card is actually amazing versus much of the field and one could say that it is no longer bad in the current format. However, in a couple weeks, when pros show that Jund isn't the bee's knees, ot at least that it can be dealt with, Deft duelist will probably not be that right call for standard anymore and return to its badness. Sure, mind rot has been known as a bad card, but that doesn't mean that it doesn't have a special job to do in our format. Sure, Mind rot is almost strictly worse then blighting, but still, it may have a job.
I have really liked Ruinblaster in the Jund Mirror, when on the play, it can win the game almost on its own. If you say mind rot has even more of an effect, I will test it for sure.
CB
by
Legat0049 on 2009-11-04 04:13 EST
Crypt in this deck is too harmless. make it 2-3 color with powerfull spells.
by
ckfnpku on 2009-11-04 06:18 EST
I'd rather have a powerful deck than a powerful crypt.
by
Pillsburry on 2009-11-09 00:18 EST
How did you beat WUr didn't he have swerve? That totally wrecks consume spirit...