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Pre M10 Standard (T2) tournament Deck lists
These Pre M10 Standard (T2) Magic: the Gathering Deck lists of the Friday, June 26 Standard (T2) #mag Trial were updated by DARKING.
Go back to our Magic: the Gathering Decks Index See all Magic: the Gathering Decks from this tournament Comments:
by
ik on 2009-06-26 18:19 EST First! As usual ;) by Lynolf on 2009-06-26 18:19 EST So...
by JohnyMAGIC on 2009-06-26 18:22 EST nice kithins lol
by lastx on 2009-06-26 18:22 EST Rofl by [BRAYAN] on 2009-06-26 18:47 EST kithkin! rules! by bagina on 2009-06-26 19:05 EST in g1 it looked like vascri was playing kithkins so i sided out evacuation in favor of volcanic fallout. g2 he dropped 2 spectrals with a 3rd tucked under windbrisk, a forgetender and then a zealous persecution. shame too because i really liked my list as did most of my opponents.
by curly on 2009-06-26 22:46 EST Andre second pssh LOL tokens need to go die in a fire. by Delicious on 2009-06-26 23:54 EST @bagina: If you thought they were playing kithkins, why did you side evac out? I would have done -4 rain of tears +4 fall out
by bagina on 2009-06-27 01:25 EST siding out 4 rain of tears would leave me with 4 less turn 3 optons so slow him down. ive been playing this deck for a while and it works by slowing them until i can play a slithermuse or identity crisis. most bouncedecks run out of steam but those 2 cardsfix this problem. i figured by siding out evac and adding fallout, id increase the speed of my deck, and also have a godo chance at wiping his board by turn 3 or 4.
by Delicious on 2009-06-27 02:41 EST Bagina, i want to give my appologies now.
by Eldariel on 2009-06-27 06:28 EST Bagina: All Kithkin-decks play 4 Spectrals and Forge-Tenders, so I don't really see why you'd play any differently against Kithkin or Tokens; with regards to you, they're pretty much the same deck. by Finntroll on 2009-06-27 06:41 EST Bagina - Wouldn't Kitchen Finks or even Celestial Purge be better than Dragon's Claw if you're that worried about the red match up? by bagina on 2009-06-27 06:41 EST tell me how many of the top 3 decks from this trial have 4 forgetenders. main or side ;) by wilier on 2009-06-27 07:00 EST Nice top, from 6 months ago ;D by TylerTMK on 2009-06-27 08:38 EST PG sucks :)
by ZW on 2009-06-27 14:38 EST Bagina, with dragon's claw in your board, you deserve to loose. by bagina on 2009-06-27 15:41 EST how is mono red agro/burn going to remove dragons claw? i can think of lots of ways to remove finks with red. celestial purge will only rid me of one creature, which i can do anyways with my 4000 bounce spells.
by bagina on 2009-06-27 15:45 EST and for those of you thinking "bouncing is just buying yourself time", youre only partly correct. it also beefs my slithermuse draws, and sets up for identity crisis (my 2 finishers).
by bagina on 2009-06-27 15:47 EST i should also mention this deck absolutely eats any slow decks. its virtually an autoscoop if ur playing more than 10-12 cipt lands. by bagina on 2009-06-27 15:48 EST i also have anotehr version thats more lando and less bounce, but this list is much more consistent, even though most games take longer. by JuStiCaR on 2009-06-27 16:21 EST Like to hear yourself talk much? by LexW on 2009-06-27 16:26 EST Bagina, do you not understand - THERE IS NO MONO RED OR BURN, no one plays those decks, they can't possibly beat tokens or kithkins, and neither can your deck.
by bagina on 2009-06-27 16:44 EST ur right... bloodbraid, ram gang, incin, jav, blightning, anathemancer, demigod, etc. never see play. :\ by LexW on 2009-06-27 17:35 EST Well, Bloodbraid, Ramgang and anathemancer see play, but against those cards, its much better to have celestial purge, as purge also kills putrid leech.
by bagina on 2009-06-27 19:19 EST dont forget theres 8 red spells MD in my list. i gain more than 2-5 per claw, and the effects are cumulative. with 2 in play, incin only deals 1 damage, ram gang only gets me for 1 before i untap and bounce.
by LexW on 2009-06-27 22:30 EST Yeah, bounce ram gang so they play it again?
by bagina on 2009-06-27 23:24 EST play dragons claw, he plays ram gang, gain a life, bounce it, next turn same thing. 2 life ahead and he hasnt successfully stuck a spell to the board. dont critique the deck unless you know how it works. thanks! by LexW on 2009-06-28 00:13 EST Okay, so instead of killing the ram gang and gaining 2 life with finks, you gained 2 life, wasted a bounce spell and he's attack for 3 each turn? by bagina on 2009-06-28 04:23 EST assuming i play a t2 claw and t3 bounce he attacks for 0 and i get 1 land ahead. then on turn 4 he plays ram gang and i bounce. his board stays empty and i get to lay another land next turn, and the turn after. until i can primal or deny reality.
by bagina on 2009-06-28 04:24 EST i just saw ur rated 1593. sorry i even bothered. by LexW on 2009-06-28 13:55 EST Really? Is that a joke? I've played like 7 matches here and I'm 3-4. Your deck is really bad, I'm just trying to help so you don't bomb out at a PTQ. by pG on 2009-06-29 03:00 EST bagina, no one cares stfu. TylerTMK <3 curly stop being a barn. by bagina on 2009-07-01 04:29 EST plumstupid doesnt like my deck eitehr lol
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