July 2008 T2 tournament Deck lists

These July 2008 T2 Magic: the Gathering Deck lists of the Sunday, May 4 Standard (T2) MWS Trial were updated by CMA-Flippi.

1st BGu Mannequin L11 July 2008 T2 Deck
2nd GW ManaRamp Edowardo July 2008 T2 Deck
3rd UB Faeries sterbi July 2008 T2 Deck

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BGu Mannequin
1st - L11
Main Deck Sideboard
3 Profane Command
2 Primal Command
2 Nameless Inversion
4 Makeshift Mannequin
1 Shriekmaw
3 Cloudthresher
4 Mulldrifter
4 Tarmogoyf
3 Kitchen Finks
3 Murderous Redcap
4 Wall of Roots
4 River of Tears
4 Treetop Village
4 Vivid Grove
2 Forest
1 Dreadship Reef
4 Llanowar Wastes
2 Reflecting Pool
2 Yavimaya Coast
1 Swamp
3 Thoughtseize
1 Kitchen Finks
1 Cloudthresher
2 Shriekmaw
2 Primal Command
1 Thoughtseize
2 Mournwhelk
4 Raking Canopy
1 Mind Shatter
1 Extirpate

Rightclick and Save target as.. to get this deck in Apprentice format.

GW ManaRamp
2nd - Edowardo
Main Deck Sideboard
5 Forest
3 Plains
4 Treetop Village
4 Wooded Bastion
4 Horizon Canopy
4 Brushland
3 Garruk Wildspeaker
4 Kitchen Finks
3 Oversoul of Dusk
4 Wall of Roots
4 Tarmogoyf
1 Akroma, Angel of Wrath
3 Cloudthresher
1 Crovax, Ascendant Hero
4 Wrath of God
4 Search for Tomorrow
4 Harmonize
1 Primal Command
3 Wispmare
2 Primal Command
2 Squall Line
1 Crovax, Ascendant Hero
3 Condemn
4 Guttural Response

Rightclick and Save target as.. to get this deck in Apprentice format.

UB Faeries
3rd - sterbi
Main Deck Sideboard
3 Mutavault
4 Island
2 Swamp
4 Secluded Glen
4 Sunken Ruins
4 Faerie Conclave
4 River of Tears
4 Pestermite
4 Mistbind Clique
4 Scion of Oona
2 Vendilion Clique
4 Spellstutter Sprite
4 Bitterblossom
4 Terror
4 Rune Snag
4 Cryptic Command
1 Nameless Inversion
4 Thoughtseize
4 Bottle Gnomes
3 Nameless Inversion
4 Flashfreeze

Rightclick and Save target as.. to get this deck in Apprentice format.

See all Magic: the Gathering Decks from this tournament

Comments:
by sterbi on 2008-05-04 16:33 EST

3 Tarmogoyfs turn 4 vs. my screw to 3 game One and Double Mulligan in a Hand with 2 Swamps as only mana soruces with Blossom vs. Thoughtseize, you are probably the best player in the world L11. ( and i nearly killed you with all my nonblue mana sources, lol. )

Great job :(


by cram320 on 2008-05-04 16:47 EST

HE rolled you!!!^^^


by magicalnegro on 2008-05-04 16:50 EST

thats comin from someone who sacked me out with 3 rune snag and topdeck scion lol ur best faerie player in world


by MACC on 2008-05-04 16:50 EST

L11 i Had to go when i was going to win g3.... btw

gj :/ :)


by _SM0KE_ on 2008-05-04 16:53 EST

mimimi


by sterbi on 2008-05-04 16:53 EST

magical, i finally found some Lands ( screw to 4 again .. ) and won with 3 Rune Snags .. lolz, i had Flash Freezes in Deck which do the same. I didnt have any Bitterblossoms Game one and two and you say im lucky? Nice one.


by Eldariel on 2008-05-04 17:22 EST

As long as we're whining, man I suck at playing this game. Now please, shut it.


by JayBeezy on 2008-05-04 17:28 EST

lol


by Krastino on 2008-05-04 17:45 EST

I think that a Faerie deck without Ancestral Vision or something else to draw it not really good. You play a lot of game being the control player and you must draw to keep the control of the board. 24 lands is the right number and 5 removal spell is too much, you don't need all of them. Trust me, Ancestral is really strong, also if you suspen it on turn 4. It wins game by itself.


by Edowardo on 2008-05-04 17:51 EST

Congrats L11.


by Lantero on 2008-05-04 17:58 EST

Cryers


by warwizard87 on 2008-05-04 18:16 EST

sterbi

you lost big deal stop whining. mana screw happens part of the game and all that, the fact you whined about mana screw don't change the fact he still won the event ect ect ect...hasn't all this been said before to approx 500,000,000 people who lose?? what ever happened to losing gracefully and being a good sport?

"3 Tarmogoyfs turn 4 vs. my screw to 3 game One"
i don't care how much mana you have in your deck 3 goyfs by turn 4 is still pretty hard to top.

Maybe you should of ran some card draw instead of 25 lands like -1 conclave -1 river of tears -1 nameless inversion -1 terror for +4 ancestral or something like that??? ever think that the deck construction was at odds with you? When you get down to it its in the ball park of 75 percent of losses come from player mistakes either in deck design, Mulligan decisions or play errors. Ans has very little to do with luck at the end of the day. take something away from a loss instead of bemoaning a bad beat.


by kfcman on 2008-05-04 18:50 EST

warwizard is my hero :)

L11, i played that same deck (minor changes) but lost in R2.

What do you have to say about its performance, like what changes would you make, things like that.


by natethetank on 2008-05-04 19:00 EST

idk about the main deck it may be amazing, may suck. but that sideboard looks like the most awful peice of shit ive ever seen.


by Dr_Nico on 2008-05-04 19:05 EST

really ugly list of fae, I'm surprised you even got that far.


by L11 on 2008-05-04 20:28 EST

The only change I would make to the deck is possibly replacing the murderous redcaps with something that would have a little more impact on the game for 4 mana. The redcaps were just very mediocre the entire event. Not bad, but I just felt like there could be something stronger in their slots. Other than that though the deck is perfect.


by vdemario on 2008-05-04 20:51 EST

L11, why do you use Mind Shatter and Extirpate in the sb as one-ofs? Apparently you can't tutor for them, so are they really important?

No destructive criticism here, just a doubt.


by fightfan on 2008-05-04 21:25 EST

I understand complaining about luck, cuz way too many magic games come down to luck rather than skill. But honestly, if you arent playing ancestral visions in a faerie deck, then you have no right complaining about luck. Next to bitterblossom, there isnt a card that I want more in my opening hand than visions.


by trueeevil on 2008-05-04 21:51 EST

Less whining, more talking about decks. Sunken Ruins > River of Tears?


by Conkisstador on 2008-05-04 22:19 EST

lmao @ eldariel... classic :-) i didnt play in this trial... apparently i sux too


by Finntroll on 2008-05-04 22:25 EST

I'm trying to figure how the manabase on LSV's BGU list is good...it looks like anyone running magus of the moon SB rolls it, and the deck has essentially no outs because it cannot search up its 3 basic lands.

*shrug* just an observation. Intrigued by some of the changes that list has, might have to apply them to mine.

Definite congrats to L11 for piloting the list to 1st. Was raking canopy any good, or would squall line have been more helpful?


by Tewl on 2008-05-04 23:16 EST

congratz l11, i played the same deck but no profane commands


by JorgeKaos on 2008-05-05 00:11 EST

nice list l11


by gypsy on 2008-05-05 00:37 EST

by Finntroll on 2008-05-04 22:25 EDT

I'm trying to figure how the manabase on LSV's BGU list is good...it looks like anyone running magus of the moon SB rolls it, and the deck has essentially no outs because it cannot search up its 3 basic lands.

*shrug* just an observation. Intrigued by some of the changes that list has, might have to apply them to mine.

Definite congrats to L11 for piloting the list to 1st. Was raking canopy any good, or would squall line have been more helpful?


magus of the moon dies to redcap thats why redcap is such a good card, or you can float a black mana and inversion it.


by poopascoopa on 2008-05-05 03:00 EST

That 1st place deck is so bad...

Especially the sideboard. 1 Extirpate?

noob


by Ro on 2008-05-05 03:08 EST

But it's not netdecked poopascoopa.

Also warwizard I'm back! :D


by curly on 2008-05-05 03:11 EST

actualy L11's list IS good. i have been testing it reacently(irl) and it seems solid. the sideboard on the other hand.. looks kinda scattered.. other then that its good. also red caps have been good in my testing L11. they can really pusht hat extra damage you sometimes need. also they are more removal.


by gypsy on 2008-05-05 03:20 EST

everyone should ignore poopascoopa as he never has anything good to say. if everydeck that wins here is terrible then why dont you win all the time? please stfu noob and stop complaining about everything. and why do people always complain that a sb sucks because it has random 1 ofs. dont you realise thats how Japanese people win so much. if you draw a 1 of people play around that then you beat them with something else. and Ro the deck is netdecked, its LSV mannequin deck slightly modified. and the list is very good i just think it needs a bit more accel.


by Ro on 2008-05-05 03:32 EST

YAY the deck is netdecked :D haha


by Finntroll on 2008-05-05 06:14 EST

Good points Gypsy...I completely forgot about the redcaps being able to pop a magus.

I kinda agree about the accel, but what to cut? Is thoughtseize that helpful? And if you do cut something for more accel, what do you run? Birds is way to shaky, especially in a format that's going to run rampant with turn 1 mogg fanatics. Plus LSV even touched on birds and how they're not right for the deck because of all of the cipt lands. The deck runs barely any basics, making search for tomorrow useless, and into the north is useless because the only snow lands are those basic lands. There's sylvan scrying i guess...but that's not really acceleration. Seems like the manabase would have to be tweaked to accomodate another mana accel card.


by L11 on 2008-05-05 06:58 EST

The deck doesn't need any mana accel. Test it and you should find that out. :/


by gypsy on 2008-05-05 07:37 EST

i know it doesnt need it but i just feel like it should have some but its probably unnecessary.


by sterbi on 2008-05-05 08:15 EST

Maybe you should of ran some card draw instead of 25 lands like -1 conclave -1 river of tears -1 nameless inversion -1 terror for +4 ancestral or something like that???

Wow, i like how you understand the magic theory. If i play less lands for cards which draw some card in turn 5 ( in the best case ) im gonna miss like every time my third and fourth land drop - great idea.

I didn't like Visions and thats why i don't play them, finding lands and answers turn 5 ( best case, as i said before ) is sometimes too late and i dont want to defend my vision with counters so my opponent can drop Crovax or something like this.

Yes, i complain if i lose 2 games because of screw with a deck which runs 25 lands - and im pretty sure its not my fault, if i got two zero land hands which i ALLWAYS have to mulligan .. oh, i see, if i played Visions instead of lands - that would have made these hands even WORSE.


by cram320 on 2008-05-05 08:41 EST

maybe your just bad...

"I didn't like Visions and thats why i don't play them, finding lands and answers turn 5 ( best case, as i said before ) is sometimes too late and i dont want to defend my vision with counters so my opponent can drop Crovax or something like this. "

... revalark is a good match up for you the visions are to beat faster strategies... like gofy

You got rolled! stop crying
bad list + bad player= rolled!!!!!!!!


by TugaChampion on 2008-05-05 08:45 EST

po crl


by sterbi on 2008-05-05 08:51 EST

Whos talking about Reveillark? WG Mana Ramp has Crovax mainboar :/
Ah, i see how Visions help against fast decks .. NOT.
Did you ever play faeries? It doesn't look like.


by Volrath89 on 2008-05-05 09:27 EST

0_0

L11 where did you see the deck? or did you build it yourself? I was playing like the same main deck as you some days ago:

http://www.magic-league.com/tournament/info.php?id=42495&view=decks


by Mastikor on 2008-05-05 09:34 EST

Thanks Edowardo for piloting the deck! Nice finish. =)

@Edowardo: By the way, what are your matchups?


by cram320 on 2008-05-05 10:54 EST

"i dont want to defend my vision with counters so my opponent can drop Crovax or something like this."

I hate idiots like you sterbi... now stop crying


by TheBends on 2008-05-05 12:02 EST

"by TugaChampion on 2008-05-05 13:45 GMT

po crl"

LOOOL. TugaChampion és o meu heroi :d.


by ringman on 2008-05-05 12:30 EST

sterbi how is having 4 mana screw in faeries?i thought the ideal land draw was 4 as u can play every spell in ur deck and u get alot of busy spells but i guess everytime u lose its bcz of screw or flood.now i understand you.u remind me of trunks123 :P:P


e tuga vai tu pro clrho meu fdp:P


by Ro on 2008-05-05 12:33 EST

by Volrath89 on 2008-05-05 07:27 MDT

0_0

L11 where did you see the deck? or did you build it yourself? I was playing like the same main deck as you some days ago:


--
rotflol


by hellokits on 2008-05-05 12:41 EST

Well you could play Redcap off of a Magus of the Moon. I'd say keep it in.

That is why some players play in Magic-league instead of the Pro Tour, they whine and complain too much.


by sKillz on 2008-05-05 12:47 EST

The deck originated on starcitygames. It was created my Luis Scott-Vargas (spelling?) Anyway I've been playing it for a while now and its quite good.. I've got regionals in a couple of weeks and this is definately on the shortlist


by curly on 2008-05-05 12:56 EST

sKillz i aggre my regionals is one month, so im now looking for the haloed 75, and this is one of the lsits(mainboard) that im looking into.
testings been goood so far.


by sterbi on 2008-05-05 13:30 EST

In fact i lost 2 matches with faeries, both because of 3 mulligans + screw ( 4 Lands suck, 6 is about perfect. Clique + Counter or Command + Terror or just beats with Man Lands are all better than 4 Lands. )


by natethetank on 2008-05-05 15:04 EST

like ancestreal visions is considered one of the main reasons to play faeries. it provides you with card advantage and lets you draw more cards right when you need it. i dont think lands should be cut for them but they are really good. also your arguement makes no sense, because your oppo is going to try to counter it is bad? there is very few decks that have counters and the appropriate hosers to take advantage of you being tapped out and you dont necessirly have to tapp out for a counterspell.in short i believe that you underestimate the card advantage visions provides.


by Berzerker on 2008-05-05 16:06 EST

I am surprised that the list that won doesn't run at least one puppeteer clique, it seems it would be good.


by Kaos on 2008-05-05 17:08 EST

Eh, I've been piloting BGu Mannequin since before LSV and I ran 1 Clique 2 Extirpate because Clique is tutorable, and it does it's job vs 'Lark fairly well.

I recently switched it to a 3rd Extirpate though. My list has had problems beating the Persist combo, and Extirpate solves that.


by Edowardo on 2008-05-05 19:43 EST

No problem Mastikor. Thanks for topping with it earlier so I could grab it. First round was a mirror match. Followed by BGu Mannequin. I'm pretty sure third was like just green ramp. and Two burn decks. I got semifinal bye and had to drop before the finals match started. But thanks again I like it alot.


by Alvaro21k on 2008-05-05 23:30 EST

4 lands + blossom is commonly one of the best board positions you can have with faes


by warwizard87 on 2008-05-06 01:45 EST

by sterbi on 2008-05-05 06:15 MDT

Maybe you should of ran some card draw instead of 25 lands like -1 conclave -1 river of tears -1 nameless inversion -1 terror for +4 ancestral or something like that???

Wow, i like how you understand the magic theory. If i play less lands for cards which draw some card in turn 5 ( in the best case ) im gonna miss like every time my third and fourth land drop - great idea.

actually i believe it was a pro player a few years ago who stated "for every 2 cards that cantrips you can funtonaly cut a land." 25 does seem excessive for the deck (then again i play less t2 and more t1 and 1.5) yeah double mulligan blows, it happens get over it. Why are you worrying about some one countering your visions?? who the fuck counter card draw in magic? generally you let card draw resolve and counter the threats and counters. decks in t2 don't have enough efficient counter magic to deal with visions and threats.


by Kurse on 2008-05-06 03:19 EST

you say you have to defend your visions with counters, and then he follows up with crovax? the only deck i could think of is rev because last i checked, GW ramp doesn't play counters? it's obv you suck.


by gypsy on 2008-05-06 04:24 EST

faeries decks play 24-26 land and still run visions i dont know why youre complaining about land...


by sterbi on 2008-05-06 10:51 EST

Crovax was just an example - take anything from Tresher to Reveillark which can be a single card win.

Kurse, it's obv that you suck too - you got less wins than me here, and winning here is pretty easy.

Warwizard may be right, as i said i tested them and i hated to draw them, maybe i was just unlucky and didn't have them often enough turn 1.


by cram320 on 2008-05-06 10:53 EST

sterbi shut it already, you told me you weren't talking about reveillark, you are horrible at magic so quit your crying


by natethetank on 2008-05-06 13:13 EST

whatever. you dont need them turn one there fine turn four. when i play control decks i feel like ive cheated when i transmute tolaria west then suspend visions. visions is cheap card draw that lets you have mana open to help it resolve and games almost never end before they go off no matter how late you suspend them.


by TugaChampion on 2008-05-06 18:56 EST

Ancestral Visions is a must in faeries. I have been playing the Yuuta Takahashi's list (except for the SB). I like 25 lands because while 4 is enough to play every spell in your deck, you need more than 4 most againt many decks. Many times you'll want to play mistbind clique or cryptic command with sprite back up.

With faeries you really need to hit the 4th land on the 4th turn and ideally the 6th land on the 6th or 7th turn.

Don't forget that 7 lands are manlands and they also kill you opp as well as increase your faeries to mistbind and sprite. With scion 2 or 3 man lands are just amazing and since you have mistbind and cryptic to tap things, out of nowhere you kill you opp with not much more than lands.

I haven't played faeries after shadowmoor was released and maybe now you really need 4 rune snag. If I was gonna play them I would take out those 3 sowers and probably a land.


Ringman: xupa-mos cabrao!


by GreenSide on 2008-05-07 16:24 EST

faeries without ancestral...
lol


by DaveK on 2008-05-08 18:40 EST

haha no ancestral visions in those faeries lolo


by Mao1919 on 2008-05-09 19:01 EST

bad faerie list... no visions...

at least he didn't netdeck... hahaha...


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