|
| ||||||||||||||
|
July 2008 T2 tournament Deck lists
These July 2008 T2 Magic: the Gathering Deck lists of the Sunday, May 4 Standard (T2) MWS Trial were updated by CMA-Flippi.
Go back to our Magic: the Gathering Decks Index See all Magic: the Gathering Decks from this tournament Comments:
by
sterbi on 2008-05-04 16:33 EST 3 Tarmogoyfs turn 4 vs. my screw to 3 game One and Double Mulligan in a Hand with 2 Swamps as only mana soruces with Blossom vs. Thoughtseize, you are probably the best player in the world L11. ( and i nearly killed you with all my nonblue mana sources, lol. )
by cram320 on 2008-05-04 16:47 EST HE rolled you!!!^^^ by magicalnegro on 2008-05-04 16:50 EST thats comin from someone who sacked me out with 3 rune snag and topdeck scion lol ur best faerie player in world by MACC on 2008-05-04 16:50 EST L11 i Had to go when i was going to win g3.... btw
by _SM0KE_ on 2008-05-04 16:53 EST mimimi by sterbi on 2008-05-04 16:53 EST magical, i finally found some Lands ( screw to 4 again .. ) and won with 3 Rune Snags .. lolz, i had Flash Freezes in Deck which do the same. I didnt have any Bitterblossoms Game one and two and you say im lucky? Nice one. by Eldariel on 2008-05-04 17:22 EST As long as we're whining, man I suck at playing this game. Now please, shut it. by JayBeezy on 2008-05-04 17:28 EST lol by Krastino on 2008-05-04 17:45 EST I think that a Faerie deck without Ancestral Vision or something else to draw it not really good. You play a lot of game being the control player and you must draw to keep the control of the board. 24 lands is the right number and 5 removal spell is too much, you don't need all of them. Trust me, Ancestral is really strong, also if you suspen it on turn 4. It wins game by itself. by Edowardo on 2008-05-04 17:51 EST Congrats L11. by Lantero on 2008-05-04 17:58 EST Cryers by warwizard87 on 2008-05-04 18:16 EST sterbi
by kfcman on 2008-05-04 18:50 EST warwizard is my hero :)
by natethetank on 2008-05-04 19:00 EST idk about the main deck it may be amazing, may suck. but that sideboard looks like the most awful peice of shit ive ever seen. by Dr_Nico on 2008-05-04 19:05 EST really ugly list of fae, I'm surprised you even got that far. by L11 on 2008-05-04 20:28 EST The only change I would make to the deck is possibly replacing the murderous redcaps with something that would have a little more impact on the game for 4 mana. The redcaps were just very mediocre the entire event. Not bad, but I just felt like there could be something stronger in their slots. Other than that though the deck is perfect. by vdemario on 2008-05-04 20:51 EST L11, why do you use Mind Shatter and Extirpate in the sb as one-ofs? Apparently you can't tutor for them, so are they really important?
by fightfan on 2008-05-04 21:25 EST I understand complaining about luck, cuz way too many magic games come down to luck rather than skill. But honestly, if you arent playing ancestral visions in a faerie deck, then you have no right complaining about luck. Next to bitterblossom, there isnt a card that I want more in my opening hand than visions. by trueeevil on 2008-05-04 21:51 EST Less whining, more talking about decks. Sunken Ruins > River of Tears? by Conkisstador on 2008-05-04 22:19 EST lmao @ eldariel... classic :-) i didnt play in this trial... apparently i sux too by Finntroll on 2008-05-04 22:25 EST I'm trying to figure how the manabase on LSV's BGU list is good...it looks like anyone running magus of the moon SB rolls it, and the deck has essentially no outs because it cannot search up its 3 basic lands.
by Tewl on 2008-05-04 23:16 EST congratz l11, i played the same deck but no profane commands
by JorgeKaos on 2008-05-05 00:11 EST nice list l11 by gypsy on 2008-05-05 00:37 EST by Finntroll on 2008-05-04 22:25 EDT
by poopascoopa on 2008-05-05 03:00 EST That 1st place deck is so bad...
by Ro on 2008-05-05 03:08 EST But it's not netdecked poopascoopa.
by curly on 2008-05-05 03:11 EST actualy L11's list IS good. i have been testing it reacently(irl) and it seems solid. the sideboard on the other hand.. looks kinda scattered.. other then that its good. also red caps have been good in my testing L11. they can really pusht hat extra damage you sometimes need. also they are more removal. by gypsy on 2008-05-05 03:20 EST everyone should ignore poopascoopa as he never has anything good to say. if everydeck that wins here is terrible then why dont you win all the time? please stfu noob and stop complaining about everything. and why do people always complain that a sb sucks because it has random 1 ofs. dont you realise thats how Japanese people win so much. if you draw a 1 of people play around that then you beat them with something else. and Ro the deck is netdecked, its LSV mannequin deck slightly modified. and the list is very good i just think it needs a bit more accel. by Ro on 2008-05-05 03:32 EST YAY the deck is netdecked :D haha by Finntroll on 2008-05-05 06:14 EST Good points Gypsy...I completely forgot about the redcaps being able to pop a magus.
by L11 on 2008-05-05 06:58 EST The deck doesn't need any mana accel. Test it and you should find that out. :/ by gypsy on 2008-05-05 07:37 EST i know it doesnt need it but i just feel like it should have some but its probably unnecessary. by sterbi on 2008-05-05 08:15 EST Maybe you should of ran some card draw instead of 25 lands like -1 conclave -1 river of tears -1 nameless inversion -1 terror for +4 ancestral or something like that???
by cram320 on 2008-05-05 08:41 EST maybe your just bad...
by TugaChampion on 2008-05-05 08:45 EST po crl by sterbi on 2008-05-05 08:51 EST Whos talking about Reveillark? WG Mana Ramp has Crovax mainboar :/
by Volrath89 on 2008-05-05 09:27 EST 0_0
by Mastikor on 2008-05-05 09:34 EST Thanks Edowardo for piloting the deck! Nice finish. =)
by cram320 on 2008-05-05 10:54 EST "i dont want to defend my vision with counters so my opponent can drop Crovax or something like this."
by TheBends on 2008-05-05 12:02 EST "by TugaChampion on 2008-05-05 13:45 GMT
by ringman on 2008-05-05 12:30 EST sterbi how is having 4 mana screw in faeries?i thought the ideal land draw was 4 as u can play every spell in ur deck and u get alot of busy spells but i guess everytime u lose its bcz of screw or flood.now i understand you.u remind me of trunks123 :P:P
by Ro on 2008-05-05 12:33 EST by Volrath89 on 2008-05-05 07:27 MDT
by hellokits on 2008-05-05 12:41 EST Well you could play Redcap off of a Magus of the Moon. I'd say keep it in.
by sKillz on 2008-05-05 12:47 EST The deck originated on starcitygames. It was created my Luis Scott-Vargas (spelling?) Anyway I've been playing it for a while now and its quite good.. I've got regionals in a couple of weeks and this is definately on the shortlist by curly on 2008-05-05 12:56 EST sKillz i aggre my regionals is one month, so im now looking for the haloed 75, and this is one of the lsits(mainboard) that im looking into.
by sterbi on 2008-05-05 13:30 EST In fact i lost 2 matches with faeries, both because of 3 mulligans + screw ( 4 Lands suck, 6 is about perfect. Clique + Counter or Command + Terror or just beats with Man Lands are all better than 4 Lands. ) by natethetank on 2008-05-05 15:04 EST like ancestreal visions is considered one of the main reasons to play faeries. it provides you with card advantage and lets you draw more cards right when you need it. i dont think lands should be cut for them but they are really good. also your arguement makes no sense, because your oppo is going to try to counter it is bad? there is very few decks that have counters and the appropriate hosers to take advantage of you being tapped out and you dont necessirly have to tapp out for a counterspell.in short i believe that you underestimate the card advantage visions provides.
by Berzerker on 2008-05-05 16:06 EST I am surprised that the list that won doesn't run at least one puppeteer clique, it seems it would be good. by Kaos on 2008-05-05 17:08 EST Eh, I've been piloting BGu Mannequin since before LSV and I ran 1 Clique 2 Extirpate because Clique is tutorable, and it does it's job vs 'Lark fairly well.
by Edowardo on 2008-05-05 19:43 EST No problem Mastikor. Thanks for topping with it earlier so I could grab it. First round was a mirror match. Followed by BGu Mannequin. I'm pretty sure third was like just green ramp. and Two burn decks. I got semifinal bye and had to drop before the finals match started. But thanks again I like it alot.
by Alvaro21k on 2008-05-05 23:30 EST 4 lands + blossom is commonly one of the best board positions you can have with faes by warwizard87 on 2008-05-06 01:45 EST by sterbi on 2008-05-05 06:15 MDT
by Kurse on 2008-05-06 03:19 EST you say you have to defend your visions with counters, and then he follows up with crovax? the only deck i could think of is rev because last i checked, GW ramp doesn't play counters? it's obv you suck. by gypsy on 2008-05-06 04:24 EST faeries decks play 24-26 land and still run visions i dont know why youre complaining about land... by sterbi on 2008-05-06 10:51 EST Crovax was just an example - take anything from Tresher to Reveillark which can be a single card win.
by cram320 on 2008-05-06 10:53 EST sterbi shut it already, you told me you weren't talking about reveillark, you are horrible at magic so quit your crying by natethetank on 2008-05-06 13:13 EST whatever. you dont need them turn one there fine turn four. when i play control decks i feel like ive cheated when i transmute tolaria west then suspend visions. visions is cheap card draw that lets you have mana open to help it resolve and games almost never end before they go off no matter how late you suspend them. by TugaChampion on 2008-05-06 18:56 EST Ancestral Visions is a must in faeries. I have been playing the Yuuta Takahashi's list (except for the SB). I like 25 lands because while 4 is enough to play every spell in your deck, you need more than 4 most againt many decks. Many times you'll want to play mistbind clique or cryptic command with sprite back up.
by GreenSide on 2008-05-07 16:24 EST faeries without ancestral...
by DaveK on 2008-05-08 18:40 EST haha no ancestral visions in those faeries lolo by Mao1919 on 2008-05-09 19:01 EST bad faerie list... no visions...
|
||||||||||||||
|
League Info
Play Rooms
Download & Guides
![]() Features
|
Login
Links
|
|||||||||||||
All content on this page may not be reproduced without written consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.