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Standard (T2) tournament Deck lists
These Standard (T2) Magic: the Gathering Deck lists of the Wednesday, April 23 Standard (T2) w/SHM MWS Trial were updated by CMA-Flippi.
Go back to our Magic: the Gathering Decks Index See all Magic: the Gathering Decks from this tournament Comments:
by
Headbanger on 2008-04-23 16:49 MDT nice job yamiyugi by Epic-Juzam37 on 2008-04-23 16:51 MDT i must say, i like all of the decks by Eldariel on 2008-04-23 16:51 MDT God, so I lost to winner due to two game flood AFTER winning an insane MU vs. sandoiche (three Kitchen Finks G3). *headsmash* *shoot self* by curly on 2008-04-23 16:53 MDT gahh rdw and a mana ramp varient... i do how ever liekt eh U/G/r control. it looks smexy by kfcman on 2008-04-23 16:58 MDT rly like the UGr Control deck.
by billjoar on 2008-04-23 17:00 MDT Good lord. Cloudhtesher and Cyptic Command in the same deck? Just wondering how that worked out for you? by billjoar on 2008-04-23 17:07 MDT Good lord. Cloudhtesher and Cyptic Command in the same deck? Just wondering how that worked out for you? by Lynolf on 2008-04-23 17:23 MDT So the 1º winner of T2 with Shadowmoor cards is Red Deck Wins without Greater Gargadon or Countryside Crusher. Interesting...
by standarizeMA on 2008-04-23 18:14 MDT =/ i should've played. g/w tempo with g.wish and primal command beats rdw =[ by Lantero on 2008-04-23 18:57 MDT Only like the first deck :/
by Dan1 on 2008-04-23 20:05 MDT gj PaUl0_BRA by Yavimaya73 on 2008-04-23 20:40 MDT RDW is not red deck wins, it's red/green tarmoburn. UG needs more tuning I think...seems like an attempt at a rehash of an older idea, but with really strange control elements. No snakes...seems like you are trying to hate flying meta, is this cause of Reveilark or however you spell it? Mana Ramp...I wonder if anyone has tried using the new green, expensive mana flare?
by rastibaxas on 2008-04-23 20:42 MDT
by gypsy on 2008-04-23 21:53 MDT by Yavimaya73 on 2008-04-23 20:40 MDT
by Lumbalgic on 2008-04-23 22:50 MDT I lost versus yamiyugi (rdw) because my computer turns off lol thats bad luck =( by sexican on 2008-04-24 00:00 MDT I think I would have used Twilight Shepherd and/or Woodfall Primus instead of Oversoul in GW Ramp. Then again, a 4th turn Oversoul is a 4-turn untouchable clock against a lot of decks, hmm... by TugaChampion on 2008-04-24 03:24 MDT Are 8 green mana sources enough to support goyf? I just wish there was a better RG dual other than the land that gives life to your opp... by Eldariel on 2008-04-24 04:48 MDT Tuga: Gemstone Mine and Manamorphose are both workable. by TugaChampion on 2008-04-24 06:51 MDT Yeah gemstone mine might be fine and you can also sac it to Shard Volley when it only has 1 counter.
by Lantero on 2008-04-24 06:58 MDT U can't sac it for shard volley because u must sac gemstone as a part of resolution of the mana abilitie. So, when u can use the mana, u don't have the land. by Krastino on 2008-04-24 07:54 MDT The first deck is really nice, but I think that the green is not necessary. Tarmogoyf is obviously strong, but if you go MonoRed you have a more solid manabase, you can play Mutavault instead of Ghitu and you can play Countryside Crusher, that is very very strong...
by Art on 2008-04-24 08:13 MDT Tarmo works well against the mirror :P by Eldariel on 2008-04-24 08:28 MDT Tarmogoyf is the best card in the format. No reason not to play it. As I commented during the tournament, I'm the better player but he has a better build; 5/6 Goyf is something that races blue aggro very well while killing red decks. It's a 2-for-1 almost always vs. red and red mirrors are all about card advantage (incidentially why Dragon's Claw sucks in the match-up even though someone might think it could be good).
by SaTiVa on 2008-04-24 10:28 MDT I dont think Boggar Ram-Gang seem that good but i guess i might be wrong how did he contend for u over the day paulo?
by Tonya on 2008-04-24 12:44 MDT You'll know how good it is when someone plays a turn 1 Tattermunge Maniac, turn 2 Keldon Marauders and turn 3 Ram Gang and you fall over. Ram Gang is amazing. by sandoiche on 2008-04-24 13:36 MDT I lost to mono red in g1 by mulling to 4... i had 11 cards against mono red deck, but i still lost when he drew into exactly damage b4 i start playing my threats (after 3 finks)
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