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Inv7th Extended tournament Deck lists
These Inv7th Extended Magic: the Gathering Deck lists of the Thursday, March 13 Extended (T1.X) MWS Trial were updated by CMA-Flippi.
Go back to our Magic: the Gathering Decks Index See all Magic: the Gathering Decks from this tournament Comments:
by
thinktank on 2008-03-14 16:09 EST Empty the SLogger!great deck. by KrovikanMist on 2008-03-14 16:18 EST wow, empty the slogger? nice deck. but is the whole aim of the deck to get like a turn 1 arcslogger?
by thefallen on 2008-03-14 16:25 EST weak sauce by AkYo on 2008-03-14 16:34 EST like next level blue is the best deck in the format i thought.. i notice neither of these blue decks play counterbalance :o by Jacois on 2008-03-14 16:37 EST Counter balance is overrated. And I just beat Rabrab first round of todays trial 2-0. It seemed very weak and under powered. by Ehri on 2008-03-14 16:49 EST Rabrabs deck is very good , it just has the disadvantage of powering out to fast.
by thinktank on 2008-03-14 16:57 EST Ehri, how did you end up winning. I thought the matchup for Slogger against some level of blue decks was quite good. by Ehri on 2008-03-14 17:20 EST Well, force spike does a lot in this mu and i think i just won because of those 4 cards and shackles of course. by gypsy on 2008-03-14 17:51 EST he won because mono blue > blood moon and dragon stompy is a bad deck in ext by Lantero on 2008-03-14 18:23 EST Lot of card disadvantage, removal hurts a lot too... funny but no competitive. by ebbitten on 2008-03-14 18:36 EST MUC has just turned into NLB without tarmo by MotC on 2008-03-14 18:40 EST the slogger deck revolves around getting a quick blood moon or it loses. In my couple games of playing it. by gypsy on 2008-03-14 18:46 EST by ebbitten on 2008-03-14 18:36 EDT
by sterbi on 2008-03-14 21:05 EST #mtg.de ftw jajajajajajaja by Eldariel on 2008-03-15 15:35 EST Best deck won. What a surprise. by Hawkins on 2008-03-21 01:40 EST the blue decks without counterbalance have a better match up vs them cuz they run was to counter the counterbalance. they hardly ever stick. if play vs a counterbalance and they run it out on turn 2 you have spell snare and force spike. you almost have to do it on turn one with a mox on the play. also goyf is a liability in that match up most of the time with so many control magics around and no counterbalance to help him out. |
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